The DLC is being released as a collection of multi-player maps and spec ops missions and will be available on March 20th for X360. That that play on PS3 and PC will have to wait until the DLC eventually makes it way down the pipeline to them, I would guess about a month. It will include the maps Liberation, Piazza, Overwatch, and Black Box, as well as Special Ops missions Black Ice and Negotiator. This content was actually developed by three different devs, Infinity Ward, Raven Software and Sledgehammer Games, this should make for an interesting mix of style and game play. Along with the coming DLC, content will also be available for COD: Elite subscribers on the March 13.
Yes, yes I know; two Halo songs in one week, this is an outrage! But I wanted to take the rest of the week to dedicate the article to classic video game tunes, ones that everyone should know no matter how “Hardcore” or “Casual” you are. Today’s is, I would say, the most memorable tune to come from the original Xbox. Halo Theme Mjolnir Mix by Martin o’Donnell off of the Halo 2 Official Soundtrack is as iconic as the massive size of the Xbox and the “Duke” controller. So, sit back and enjoy the rock anthem that defined a console and have a great Wednesday.
LIMBO, created by developer Playdead, may be coming to a mobile device near you. The developer has stated that it is investigating new platforms for which to branch out in development. Whether this means a LIMBO port, new games to come or both we dont know, seems silly though that LIMBO would be left out, its a simple game but was well received and gained popularity fast so if the developer breaks into the mobile development arena I would expect to see an Andoid and iOS version.
Should Playdead get into more platform development I think we can expect to start seeing some interesting things come down the pipeline. As small and simple a game as LIMBO was its production values were high and it screamed quality and talent. To see more games with such uniqueness and build quality would be nothing less than awesome, and to efficiently do that I think they would have to branch out into multi-platform development.
Today we are going to do things very simple and listen to a classic. A simple tune from every gamer’s history and one that came in a superb package. The Ground Theme (From Super Mario Brothers) is one game theme that you can even catch casual gamers humming from time to time. This song is from my personal copy of the Super Mario All-Stars Limited Edition that was released for the Wii in late 2010. It was a good dedication to celebrate the 25th anniversary of the Mario franchise. Enjoy classic Tuesday!
Bioware founders have been thinking about the possibility of a Mass Effect MMO, something I think we can all be excited about should ideas meet development. Mass Effect is such a huge universe that even the large in depth games dont really begin to scratch the surface. Something that has been acknowledged by the founders of Bioware.
Dr. Greg Zeschuk stated, “It’s daunting, but the neat thing is it would lend itself to a different type of game play. It’s fun to think about,”…..”I imagine people think it would be just like Mass Effect as it is… but there’s lots of people there. It’s really interesting, I don’t know. It’s a tough one.”
Dr. Ray Muzyka mentioned a “possibility space”, which is areas of the franchise that can and should be extended. Muzyka had this to say. “When you deliver a game, and you deliver it for a player, you have to capture what they think is the possibility space,”…..”You need to let them do everything they think they should do, and you can’t block them from doing anything they think they should be able to do. You have to nail all the features and content that should be in that possibility space.”
Is this saying there will definitely be a ME MMO? No, but the possibility of it is definitely there and should it go to development I wouldn’t expect to see it release for quite some time. The universe is huge and to do it right with all the content would take years. But lets hope this is realized in a playable MMO, the possibilities are enormous and it would give SWTOR a good run for its money. (assuming SWTOR is still big by then)
This is a serious condition that afflicts millions of gamers worldwide and any gamer can succumb to this devilish affliction! Know the signs! There is a cure! Watch the PSA and Nathan Fillion will help you through this!:
Hope this helps all who watch. No one wants Grundel staining!
Today we take a look back at another Halo 3 song off the official soundtrack. Say what you will about the Halo series, but Martin O’Donnell and Michael Salvatore have created an epic in the sound department. Today’s track is Never Forget, a beautiful orchestra and piano suite that echo’s the sorrow, the sacrifice, the epic conflict that spanned across the galaxy and beyond. I just can’t get enough of this soundtrack and the series. In a world full of “modern” setting shooters, I really miss the epic sci-fi conflict. I hope you enjoy this calm and somber Monday.
Lost Planet came out early in the 360’s life span and is still one of my favorite games of this current generation. The game was clearly made by a Japanese developer for a western audience, there are footprints all over. Though despite this being a first attempt at creating a game for the western audiences, master mind Keiji Inafune help create a game that had a great single player as well as a great international online community. Lost Planet was one of the first games I played on Xbox Live and I made a lot of international friends due to the popularity of the game across the pond. Today’s track comes from the collector’s edition that I have and sadly is the only way to get the soundtrack. The good news is they are on Amazon for twenty bucks, which I will link. Battle Ready by Akihiko Narita and Shuji Uchiyama is the main theme from the game, enjoy!
This song was one of the reasons I started this feature article. I would listen to this song in the shower, in the car, on walks, and anytime in between. This is one of my favorite songs in gaming and off the Bastion: Official Soundtrack. I can’t give Darren Korb enough praise for the soundtrack. This song comes late in the game but just has a pulsing beat and a hint of Arabic tones; it’s just a wonderful mix. Today’s song is The Bottom Feeders; I hope you enjoy it as much as I do.
This morning via Nintendo’s public announcement channel, Nintendo Direct; Reggie Fils-Aime made some news on some up coming titles, another impressive 3DS eShop title, and an announcement that is sure to excite some RPG fans. The first game they showed off was Dillon’s Rolling Western, a action/tower defense hybrid that will keep this new flow of quality games from the eShop going. With titles like Pushmo and Mutant Mudds, Nintendo is finally pushing their downloadable platform in the right direction. Next the showed off Kid Icarus: Uprising, which is looking extremely promising. They did state again the game will come packaged with a small stand, since your using the circle pad, L button and touch screen as your main controls, which could be awkward. There will be a weapon fusion system will be incorporated and will be able to swap weapons via street and spot pass. Mario Tennis Open was announced before the holidays and today we got a good look at what we can expect from the game when it launches on the 3DS on May 20th. The game is being developed by Camelot, which has developed the series is still at the reigns so we will know to expect great quality with an nice simplistic approach for those that think tennis is nothing more than pong. There will be local and online line play as well as a skill based matching making system for quick matches. I am on board, I have always loved this series and now it is on the go with some exciting multiplayer and this could be a fun summer for the growing portable. Ending the video Reggie showed off the alternate cover art for Xenoblade Chronicles which is beautiful and like Sony, need to implement this more. Now Xenoblade is only coming over to the states via GameStop so, go pre-order your copy of this exciting RPG that has been gaining so much critical praise. Reggie ended the segment with announcing that Hironobu Sakaguchi’s, The Last Story, will be finally making it’s way to the states courtesy of Nintendo’s publishing partner XSEED. Just when we thought Nintendo had given up on the Wii we are treated to two stellar RPG’s. There was no time frame for The Last Story other than 2012, but with the WiiU to be launching late this year, hopefully it’s sooner rather than later. The whole video is down below to watch the ever omnipotent Reggie Fils-Aime give us some great reasons to play Nintendo’s unique systems.