August 22, 2014
OverClocked Remix Yearly Fundraiser Via Patreon
Over the years on this site, I have published several articles featuring the mind blowing remixes that stem from OverClocked Remix. The Video Game Remixing community has supported user created remixes and video game soundtracks as art for well over a decade. OverClocked is currently holding their yearly fundraiser on Patreon, a site that helps artist bring their dreams to reality, think Kickstarter but monthly donations instead of one lump sum. OC Remix has been taking Patreon donations since June, so this news maybe a little old to some, but I just started donating last month, and I finally received my first month donation rewards; so I wanted to wait and judge my experience. There are tier donations for your choosing:
$1 + nets you – “Gain access to our Patreon news feed with exclusive news updates and sneak peeks on upcoming albums, including works-in-progress and trailers!!”
$5 + nets you – “Not only do you get the exclusive patron updates, you also score a promo code for a select FREE digital album from OverClocked Records EVERY MONTH!”
$100 + nets you – “OFFICIAL SPONSOR STATUS – You or your organization listed as an OFFICIAL SPONSOR on http://ocremix.org, all our mailouts, press releases, etc.
ASK US ANYTHING – Prioritized Q&A responses, including discussion of any topics you’re interested on OCR Talkback!
PRIZES – You’re entered in our monthly random drawing for super awesome swag! A winner is (could be) you!”
I started with something simple and affordable, I donate $6 every month, and I am more than happy to give more in the future if my circumstances change. It was incredibly easy to sign up with Patreon and have them take the monthly $6. I just received my first email yesterday with my first month of being a patron, and it was filled with several previews of upcoming remixes that have yet to be posted to OverClocked Remix, and my free album code. The free albums are chosen by OverClocked Records, since the artist they promote and sign are invited to label, I have no qualms with the selection. I have been following OverClocked Remix since the early 2000’s and have amassed a vast library of their remixes and albums, and I am very happy to give back. As a promoter of the arts, and a strong promoter of the artistic merit in video games, I am very happy to be a sponsor of such a creative community that is full of talent. If you would like to donate to OverClocked Remix and help promote video game music, just click this link to Patreon.
If you are still unsure if you want to donate, here are a few of my recent favorites from OverClocked Remix. I have an addiction to the electronic dance mixes that stem from the site, but there is remixes featuring vastly different styles and genres. Enjoy my most recent picks!
Track 1 – “Streets of Rave” – by Amphibious – from Streets of Rage (Sega Genesis)
Track 2 – “Mystical Mist” – by RJ Remixes – from Final Fantasy Mystic Quest (Super Nintendo)
Track 3 – “Courage ~ Failure ~ Rosebud” – by DragonAvenger and OA – featured on the album Final Fantasy VI: Balance and Ruin
Track 4 – “Let’s upset a Troid” – by AngleCityOutlaw and timaeus222 – from Metroid Prime (Nintendo GameCube)
August 15, 2014
Warlords of Draenor: Launch Date Revealed
Image Source: Battle.net
It only seemed like yesterday that Warlords of Draenor was revealed at BlizzCon 2013 and now we have a launch date for this new expansion which was announced at gamescom 2014 in Cologne, the world’s largest games convention. Get ready because the new expansion will be available to play as of November 13 2014 with a new level cap of 100; new talents, dungeons and raids; flexible scaling for raids and much more. If you are at gamescom this week, be sure to stop by the biggest Blizzard booth to date in Hall 7.1 (B051) and check out Blizzard’s latest offerings: Warlords of Draenor and Heroes of the Storm on PC, Hearthstone on PC and iPad, and Diablo III: Ultimate Evil Edition on PS4.
On Thursday at gamescom Blizzard unveiled both the Warlords of Draenor opening cinematic and the first instalment of a new animated lore mini-series, Lords of War, in a live-stream event. I know how impressive Blizzard’s cinematics are on the big screen, so if I’m feeling the awesome power of the Draenor storyline here in the UK, the atmosphere would have been electric at the Koelnmesse on Thursday – check out both of these below. Lore buffs can also get their teeth into the new lore mini-series over the weeks ahead at www.worldofwarcraft.com where Blizzard will release more episodes following ‘Lords of War: Part 1 — Kargath Bladefist’, perhaps generating more questions than answers, but a must see for Warcraft fans.
Don’t forget that you can pre-order Warlords of Draenor now to prepare for the November 13 launch, with that level 90 boost to get you right into the heart of the action. And if you upgrade to the Digital Deluxe edition and enhance your adventures in Draenor with epic in-game items including the Dread Raven mount, StarCraft II portraits of Grommash Hellscream and Blackhand and a Diablo III Warsong Pennant.
Also in the news, Blizzard CM, Kaivax, reveals that “over the next few weeks, we’ll be testing a pre-expansion patch that will bring players to the brink of great peril, as the Iron Horde begins to aggressively gain a foothold on Azeroth. As part of this patch, players will encounter fierce new opponents and get their first chance to experience a number of updates we’re making to the game. In addition to changes to the skills and abilities for every class, this patch will introduce brand new features such as 20-player Mythic-difficulty Siege of Orgrimmar, as well as systems adjustments including stat squish and diminishing returns on crowd control”. Be prepared to see an advance party of Orcs coming through the Dark Portal and making their way to Blackrock Mountain. For a short time there will be a specially re-vamped five-player version of Upper Blackrock Spire sets the stage for the coming counterstrike against the Iron Horde.
For the Horde or Alliance, it’s time for our forces to unite and push back the Iron Horde before Azeroth falls.
Archive Warlords of Draenor stories:
BlizzCon 2013: Warlords of Draenor Revealed
Pre-Purchase Warlords of Draenor Now and get a Level 90 Character Boost
WoW Lore Series: Draenor
August 12, 2014
The Exclusive Heard Around the World
Early this morning, here in the States that is, Microsoft held their press event at Gamescom in Cologne, Germany. There were plenty of games on display during the press event but one title stood out among the crowd and it may have been for different reasons. Rise of the Tomb Raider, the sequel to the 2013 reboot of the franchise, is coming exclusively to the Xbox One in fall of 2015. This announcement was huge. The game sold well on the PC, Xbox 360, and PlayStation 3. The Definitive Edition came to the PlayStation 4 and Xbox One this year and netted more sales for the reboot. This announcement was netted with positive feedback and plenty of negative feedback. Crystal Dynamics, the studio behind Tomb Raider, posted a response on the their Tumblr page . The Response is typical PR, but is also cryptic.
“Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past – we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.”
This is a quote taken from that Tumblr response. What I see is possibly the same thing that happened with Bayonetta. Tomb Raider sold well, but never met the lofty sales expectations Square Enix set for the game until the Definitive Editions were released. Could have this been a move by Microsoft to secure a Uncharted like exclusive? Could it have been a way to guarantee a sequel to a game, that rightfully deserves one? There are more questions than answers with this announcement; there is one thing for sure, Rise of the Tomb Raider will be out in 2015 on Xbox One.
August 1, 2014
Remastered Cutscenes in Halo 2 (mcc) are Haunting and Beautiful
This fall we will see the release of Halo: The Master Chief Collection. In that collection comes the highly anticipated Halo 2 Anniversary, a visually updated remaster similar to what we received with the Halo: Combat Evolved Anniversary edition released 3 years ago. 343 Industries is taking the remaster a bit further this time with the help of Blur Studios, all of the in-game cutscenes are being pre-rendered and reanimated; they look absolutely stunning. If you are familiar with the Halo series, you will know Blur’s work with the franchise. They provided the “Scanned” trailer for Halo 4 and all of the pre-rendered cutscenes for Halo Wars. They have also created the pre-rendered cinematics for the Batman Arkham franchise, Injustice, Star Wars: The Old Republic, and War for Cybertron. They have a have an incredible resume, and every time I watch the video below, my heart hurts because I have to wait till November to get my hands on this. At the end of the trailer is Johnson’s speech to the scared marines accompanying the Chief, now on each difficulty level he spouted off something different, making it a fun easter egg. I hope they have taken that into an account when remastering these cutscenes. Enjoy the preview!
Microsoft and 343 Industries have also sent out a heap of screens showing off the remastered multiplayer map Zanzibar. One of best maps to come out of Halo 2 (and we were lucky to gets its return in Halo 3) we are getting a retooled version as one of the six maps that are getting this treatment. Enjoy your return to Zanzibar in the screens below.