All Future ea titles to Include Microtransactions

 

This doesn’t come as a sur­prise as they have been doing it for quite some time. The most recent is Dead Space 3 with the pur­chas­ing of weapon parts. I play quite a bit of EA titles and have notice this trend for quite some time. One of my favorite titles from them, and that I glo­ri­fied the other day, Mass Effect 3 has micro­trans­ac­tions in it’s mul­ti­player. Didn’t earn enough cred­its dur­ing your last mul­ti­player round, you could buy the equip­ment pack you want for 240 Microsoft Points. Want all the weapons in Bat­tle­field 3, 3,200 Microsoft Points. Even games as way back as Need for Speed Car­bon had unlock­able packs rang­ing from 80–400 Microsoft Points. In a recent, gamesindustry.biz reported that EA CFO Blake Jor­gensen stated that “We’re build­ing into all of our games the abil­ity to pay for things along the way, either to get to a higher level to buy a new char­ac­ter, to buy a truck, a gun, what­ever it might be, and con­sumers are enjoy­ing and embrac­ing that way of the busi­ness.” Now I don’t have a prob­lem with them doing this, I have yet to pay for any­thing other than tra­di­tional DLC and always skip it if I have been asked. I am a firm believer in the old style of game­play, I don’t get any­thing until I have earned it. I haven’t used cheat codes in years, the last thing I think I used cheats on was the last gen GTA’s to run around and have some fun. The only thing I could see this hurt­ing is the mul­ti­player scene of some games. In Bat­tle­field 3 I earned all the weapons and unlocks that I have avail­able, but what if my oppo­nent paid for things that could eas­ily out gun me and the game becomes unbal­anced from the get go. I don’t mind if the after the game has been out for a few months they imple­ment a pay to unlock sys­tem, but in the early months it could hurt the com­mu­nity. I played through Dead Space 3 dur­ing it’s release week and never paid for any­thing, I just swept each level and enjoyed search­ing every nook and cranny. How do you feel about this? Would you pay for early unlocks? Should a game that has a mul­ti­player com­po­nent have this micro­trans­ac­tion day one? Is Battlefield’s future going to be a pay by the bul­let system?

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