April 9, 2013
Batman: Arkham Origins out this October
Injustice: Gods Among Us comes out one week from today and being a huge comic fan, that could have tied me over for quite a bit. But today WB Interactive announced Batman: Arkham Origins, a prequel to the critically acclaimed Batman Arkham Asylum and Arkham City. Batman: Arkham Origins will grace the cover of the May issue of Game Informer as well as one of the confirmed villains, Deathstroke. The game, however, is not being developed by Rocksteady; instead, the game is being developed by WB Montreal. That may make some nervous, but Game Informer has outed the Creative Director as Eric Holmes, who was the lead designer for the Prototype and Hulk: Ultimate Destruction. The game will take place on Christmas Eve on the streets of Gotham, no more city like prisons or the Asylum, we finally get Gotham; how much of the city is TBD. The game will run on the same modified Unreal 3 that Rocksteady used in the previous titles, so same look and feel. Batman will be a younger, less refined version than what we experienced during the previous titles, thought the story and characters will help define the Dark Knight as we know him today. If this wasn’t enough Batman news today, there will be a 3DS and Vita version that has a separate storyline, in a 2-D, metroidvania style game coming from Armature Studio. Armature is comprised of Metroid Prime vets and have recently ported the Metal Gear HD collection to the Vita, to critical acclaim. The 3DS and Vita title is dubbed Batman: Arkham Origins Blackgate. Both games will be out this fall on October 25th, 2013, on the Xbox 360, PS3, Wii U, and PC. Below is a coverage trailer from Game Informer, and this has me stoked. It may not be Rocksteady, but I loved Prototype and Hulk: Ultimate Destruction, I have hope. I also feel that WB Interactive have created such renowned Batman games, that at this juncture, they can’t deliver a steaming pile and get away with it.