December 5, 2010

Crytec Says Consoles Holding PC Gaming Back

Cryteq CEO held an interview over the holidays and stated that the PC platform is a whole generation ahead of the Xbox 360 and Playstation 3.  While PC gamers have known this for years it hasn’t really been officially stated by a prominent company until now.  Crytec was one of the last companies that held PC exclusives however with it’s new release of Crysis 2 it will be releasing the game on the PC, PS3 and 360.

I’m sure for any PC gamer reading this that they are jumping out of their seats right now but this is actually a disappointing statement.  Because of the focus on consoles games, quality games on the PC and exclusive titles for it have been far and in between.

“PC is easily a generation ahead right now,” he told Edge Magazine. “With 360 and PS3, we believe the quality of the games beyond Crysis 2 and other CryEngine developments will be pretty much limited to what their creative expressions is, what the content is. You won’t be able to squeeze more juice from these rocks.”

“I generally think it’s still developers’ mentality [that is to blame],” he said. “A lot nowadays don’t consider PC a big issue any more; their [sales] expectations are nowhere near what they are for the console versions. Until the PC market creates comparable revenues, companies are not going to spend enough on the PC SKU of a game.”

While this doesn’t necessarily mean that Crysis 2 would be a better game on PC vs console it does mean that because of this Crytec’s creative expression could be held back because of it.  Yerli also said that because of piracy it has forced them to go multi-platform.

“We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable. I believe that’s the core problem of PC Gaming, piracy. To the degree PC gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we won’t have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore.” said Yerli.

While I don’t believe piracy is the primary cause for this I do believe it is a huge issue.  I happen to know a great many people who refuse to pay for anything unless they absolutely have to.  A great number of my friends pirate their software if they have the option.  The problem with PC game piracy or the piracy of software in general is that isn’t that stigma attached to it that “I could get in trouble”.  It’s the “no one can see this so is it really stealing” type of mentality.  I must admit at some point I had this same mentality.  I also did this because I felt the prices for games were to high.  This was when PC titles were $39.99 and a far cry for then $59.99 and now that PC titles are heading that way I suspect piracy will head the way of the pricing… up.

In addition to piracy we have had a huge influx of casual gamers who don’t have or have the interest in computer hardware.  Most causual gamers don’t know how to build a computer capeable of running your average computer game.  Consumers can buy prebuilt ones that will handle it from companies such as CyberPower PC, Alienware or IBuyPower but those machines cost range from $1,000 to $5,000  and compared to a $200 – $400 console it’s a hard sell on a platform that has a dwindling amount of titles.

PC Gamers have long been arguing that they are tired of paying for games that are subpar ports of their console counter parts.  Star Trek: Legacy and Turning Point: Fall of Liberty are prime examples of this.  One could argue that PC gamers don’t want to pay $60 for a title that wasn’t developed for their system and does not offer all the features usually offered to their platform.  It would be like releasing a game that can only work with a mouse and keyboard and release it on the 360.  Xbox owners would be furious at this.  The only difference between PC Gamers and Console owners is that it is far more complicated to pirate a console game and they can’t just go download the game and play it.

I have heard the death knell call of PC gaming for years now and while I would agree that many of the recent releases on PC have been deplorable I hardly think that PC gaming has ended.  The recent and upcoming releases of Bad Company 2, Bad Company 2: Vietnam, The Witcher and The Witcher 2 are prime examples of successful PC releases that have had great commercial success.  While they may not make $500 million dollars overnight they are still commercial successes.  I personally believe when PC gaming capabilities are so far ahead of consoles and when developers counter this with another console which if it follows the trend of recent releases will most likely cost $600 – $800  we will find PC gaming gaining back some of it’s lost ground.  In addition to all this we have companies like Steam and Impulse Games who offer games at generally lower prices then their console counter parts and because they are distributed over their networks it makes it incredibly complicated to pirate them.  In a world where money is key having access to overall cheaper games could help drive PC sales.

Here are a couple of videos from a few upcoming PC releases… enjoy!:


  1. ScrotusKilmystr - December 10, 2010 11:01 am

    I will say this I may buy BC2 on the pc becuase it is my favorite shooter on the console and reading all the posts here I think I may be missing an evern better time on the pc!

  2. ScrotusKilmystr - December 10, 2010 10:56 am

    I also think it’s all about the bottem line consoles do have 5+ year old tech (or 10 when u have a wii) but its a single form factor to make compatible with only 2 hardware load outs to make compatible.
    microsoft is also sneaky with it’s dashboard updates they revamp the os and people think they have a new console eventhough it looks really gay!
    Also it’s ease of use I will never say consoles are better that pc when it comes to games the options you can have on a pc simply are to great. but, I work alot I mean ALOT! and when I get home to get my game on I don’t want to fire up the desktop, load the software fumble with the keyboard etc, etc I hit a button from my armchair and my fat ass is playing a game
    I’m just saying when I play a pc game I have to devote large amounts of time to it because it is a better experiance but for that quick and easy fix like the corner crack head I hit the console for a few

  3. CharcoalCoyote - December 6, 2010 8:48 pm

    Consoles aren’t what’s holding gaming back. IMO, and this is going to sound incredibly hipster, it’s the “mainstreamification” of gaming. When you have companies milking games for all they’re worth, rather than aiming for a playable, enjoyable game, you get the crap we have today. This is easily displayed by the rebirth and nearing redeath of a genre once confined almost solely to arcades: Music/Rhythm.
    Guitar Hero was an amazing, breakout success that was a genuinely fun game to play. It brought us back to our childhood stages of overcoming challenging stages (songs in this case) and duking it out with friends to see who was the best. As the games progressed, they got even better. Throw in a few more instruments and customizable avatars, and for a few hours, you and your friends are an awesome rock group. Weekly song DLC ensured that the game stayed fresh, and there was always something for everyone.

  4. PimpmasterF - December 6, 2010 12:40 pm

    Tis a shame, I miss the good ol days when devs would have a seperate team dedicated to the PC version of a game. Oh well, it’d at least be nice if like barth said they didnt water down ports into pieces of garbage.

    and HELLZ YEA for BC2 Vietnam, countin the days till the 18th 😀

  5. T8 - December 5, 2010 8:49 pm

    Of course console gaming is holding the gaming world back as a whole, not just PC gaming. You are limited to 3 year old hardware when the console first comes out and even more outdated as its life increases. You take away some of the most creative minds from the bleeding edge to work on half assed systems build to create the largest profit margin possible. Its a shame really…

  6. Bartholomew P. Skibbenhiems III - December 5, 2010 8:17 pm

    Consoles are definitly hurting the PC gaming market. Thing is I dont care if PC gaming gets exclusive titles I just want good titles that arent watered down by bullshit console matchmaking systems and no dedicated servers for games and garbage like that. Also, games like Alan Wake looking amazing then out of the blue after many PC gamers follow its development they annouce oh xbox only or ps3 only or wtf ever it was with that game.

    True because consoles are the biggest sellers they are holding PC gaming back, but atleast the companies making the game should put a little effort when they port a game from console to pc to make it not so watered down option wise. Modding, mapping, skinning are all reason why I stick to PC gaming. Draconian control over a game is just a bad move imo and it wont stop hacking or piracy anyway.


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