August 23, 2012
Dark Souls Hits the PC Today, Really, Really Hard
The long requested and awaited PC version of Dark Souls has finally released today after an incredibly rare show of a publisher listening to its fans. Earlier this year a petition for Dark Souls to be ported to the PC took off and quickly caught the attention of developer From Software and publisher Namco Bandai.
The result was a PC release with some of the DLC planned for console releases included from the start. The aptly named “Prepare to Die Edition” will test PC gamers’ will to triumph as it ships not only with legendary difficulty, but some odd resolution and framerate locks, as well as GFWL. It should also be expected that a controller is all but required to play the game, but that’s one of the more easily overlooked shortcomings of this version. Regardless, it’s available for purchase here on Steam, and assuming the technical limitations don’t put you off you’re in for one of the most rewarding and gratifying gaming experiences in recent years. The punishing difficulty is unrelenting, but it’s also extremely rare that it feels unfair, instead making you learn from your mistakes and earn every victory.
As a piece of advice from someone who absolutely loved Dark Souls as a console release and played it avidly, go into it absolutely blind. The sense of wonderment and exploration is absolutely fantastic in this game, unrivaled in any other game I’ve played in recent memory. The sheer fantastic sights that lie in wait around every corner are something to be experienced first-hand, unspoiled by a wiki or internet hearsay. There are some legitimately jaw dropping moments in the game, be it an unexpected ambush or just some wonderful view or area in the game, it’s something to be uncovered as you go along. Stop to take a breath and look around every once in a while. Maybe you’ll be fortunate to hear someone ring that great bell…