March 4, 2011
Death of PC Gaming is ‘Bullshit’
Shacknews recently did and Interview with DICE General Manager Karl Magnus Troedsson during GDC 2011 and when asked about the decline/death of PC gaming he simply said it was ‘bullshit’.
“I felt that we had, maybe, set PC aside a bit too much. I’ve said this publicly before, we were very unhappy that we were not able to get a PC version out of Battlefield: Bad Company. It was down to sheer manpower, or lack thereof. We felt that we couldn’t just bring out the Frostbite engine, and bring the game to consoles, and get the PC version out. We just failed there,” he admitted.
“It’s something that we regret but it was a pure fact that we were faced upon.
“We fixed that with Bad Company 2. Now it’s Battlefield 3 and we thought, ‘Now it’s time to give some extra love to the PC community.’ But also, we strongly believe in PC gaming. Two years ago, maybe one year ago, people talked about ‘the decline of PC gaming.’ Or ‘the death of PC gaming.’ These kind of words were thrown around and, honestly, that’s bullshit.
“PC gamers are probably the most hardcore players we have out there. Sure, online gameplay has been on the rise on the Xbox 360 and PS3. There are a lot of hardcore online players there too. But on PC? That’s our core audience.”
Many companies will claim that PC gaming is not profitable because of the piracy or lack of sales or harder development times but companies like dice sell millions of copies on the PC platform and make a solid profit. Personally I think it comes down to greed and control. But thats just my personal opinion. I would agree that piracy is a big problem in PC gaming but the majority of people who pirate games will still continue to pirate games and it’s becoming much more prevalant on consoles now that hackers have opened them up. I suspect we will see a surge in piracy with console titles in the next few years.