DICE Summit 2013: Gabe Newell



The DICE Sum­mit of 2013 is going on right now. For those of you that don’t know DICE stands for Design, Inno­vate, Com­mu­ni­cate, and Enter­tain. This sum­mit is brought together by The Acad­emy of Inter­ac­tive Art’s and Sci­ences and is going on it’s 12th year, this year. This year they had Keynotes from Gabe Newell of Valve, Glenn Schofield of Sledge­ham­mer Games, David Cage of Quan­tic Dream, and Julie Uhrman CEO of Ouya just to name a few. Gabe Newell’s Keynote was par­tic­u­larly intrigu­ing and I wanted to share it. I like, how towards the end of the Keynote, he talks about user gen­er­ated con­tent and how stores need to be user gen­er­ated. I would love to see a store front whether it be on Steam, or if the home con­soles embraced user con­tent, that would com­pile user con­tent in an easy to find, easy to pur­chase fash­ion. To some one like me that is more con­sole savvy, it would make find­ing mods for Empire at War a lot eas­ier, or find­ing some tex­ture packs for Skyrim to really make it shine. I agree with what Mr. Newell states, there is some user con­tent that is bet­ter than what the devel­op­ers give us. One last thing I want to touch on is he states con­sole tran­si­tions are awful and I agree. The Wii U just launched a few short months ago and even I had a weird time with it. I loved the tech­nol­ogy, but the idea of, wow, now my Wii is obso­lete now I have to buy new hard­ware, new games; mak­ing a tran­si­tion to a new con­troller and inter­face can be a bit daunt­ing. Yes, tech­nol­ogy pro­gresses, but there has to be bet­ter ways then a five year cycle of in with the new, throw the old away, rinse, and repeat. His keynote is at the top of the arti­cle the rest of the keynotes can be found right here.

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