May 3, 2012

Elder Scrolls MMO?

The Elder Scrolls online was just announced, and featured in the June issue of Game Informer. Tomorrow will the first screenshot and a teaser video will be released, so keep a look out for that. The MMO will supposedly have three factions for pvp, and a large world for players to explore.

Enough about the details of what. I want to know why. I am not excited for this, just like I was a little disappointed when they made Star Wars: The Old Republic an MMO. The genre is a tough one, and I have only really enjoyed one MMORPG for more than a few months. Yes, that was World of Warcraft. After six years of playing that god-forsaken game I was done. I still have subscription for SWTOR but I haven’t logged in in over a month. It seems like every game that is largely successful that MIGHT have the potential for being for more than one player online, just absolutely has to do it. Although SWTOR exceeded all of my expectations, and in theory and most practice is fundamentally better than WoW, I still don’t want to play it. I don’t see why I would jump on another subscription fee for yet another game that is just following in the shadow of WoW. Or maybe I don’t play well with others.

Regardless to my inability to get along with other human beings, I will be on the lookout for the first screenshots and more information about this Elder Scrolls Online.

8 comments

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  5. Top100Arena - May 19, 2012 4:19 pm

    I’m not sure what to think about an online MMO for Elder Scrolls. I think it may be really neat…but then again, like Coyote said, a lot of the times the story line suffers once it goes “massive”. All we can do is wait and see, I guess!

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  7. thsoundman - May 7, 2012 10:21 pm

    I’m going to hae to agree here. I feel like the PC industry is just turning into one BIG mmo and everything else goes elsewhere. They’ve tried to make an MMO out of everything since Star wars, Eve Online and WoW are so popular. Every franchise that has any multiplayer component they think they can get money out of us with. I’m annoyed with it quite frankly. Good article Foxx!

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  8. CharcoalCoyote - May 3, 2012 11:36 am

    I honestly don’t see why every single multiplayer RPG has to be massively multiplayer these days. The second it goes “massive”, all semblance of caring about the story (something that’s generally pretty important in role-playing games) goes right out the window, replaced by the desire to be the highest rank with the coolest helmet and the most impressive title.

    I enjoyed games like Diablo. The fun of the game was the game itself, and not the brief, potato-chip joy of being on top of stuff. There was a solid story, challenging dungeon-crawl gameplay, and the opportunity to enjoy the game on your own, or with friends. It’s just as fun either way. One game to look out for that looks like it’s going to follow this formula is Path of Exile. While it’s online only, it looks to follow a lot of the success of Diablo 2.

    As for the Elder Scrolls being MMO-capable, I honestly don’t know how to feel. A lot of the draw to these games has been the open-endedness, rather than the story, but the lack thereof in an MMO might prove to be axing it a little too far. We’ll wait and see.

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