October 24, 2011
Elder Scrolls V: Skyrim Primarily DX9?
The Elder Scrolls games are known for being a hit PC game, so I was a bit surprised and disapointed to learn that the fifth entry, Skyrim, will ship with primarily DX9 features and perhaps a handful of DX 11 features that Bethesda was able to get for free. An interview with one of the games developers revealed that Skyrim will release with primarily DX9 and whatever DX11 features that were freely available, however a patch to include more advanced features such as tessellation could be seen later on . I understand this game has been in development for quite some time and that DX11 is still relatively new, however it would seem to me that such an anticipated title, especially for those who played the original games on PC would tout more than the minimal (and fairly unnoticeable) DX11 features. I will say though that despite the lack of DX11 the game world looks fantastic. The most noticeable thing is lack of tessellation. This is obviously due to the fact that Skyrim is releasing for console and PC at the same time, the good news is that gamers playing on PC will be able to crank up the textures and resolution along with other features to get the most out what the game offers, the PC version should upscale fairly well.