April 15, 2011
Throughout the years I have played almost every gaming franchise there is except those exclusive to the playstation series. Up until recently I had played very little on the Playstation outside of a few WWF Smackdown games back in early 2000’s. Upon realizing this I have slowly been correcting this mistake. One of the franchises that I have never touched until last weekend was the killzone series and I am sorry that I have waited so long to do so. I must confess that my entry into the series was Killzone II and I have yet to play Killzone I but I will soon rectify that as well.
Killzone II takes up directly after the events of Killzone and Killzone:Liberation and follows the exploits Sergeant Tomas “Sev” Sevchenko and his band of special forces “misfits” as I like to call them as they are somewhat lacking in discipline. The game takes place entirely on the Helghast homeworld of Helghan and the ISA invasion of the planet. The invasion is supposed to be a quick, fast and effective but things go downhill fast.
Killzone 2 is a pretty game. The intro cutscenes really showcase this with the ISA cruisers descending upon Helghast homeworld. I really enjoyed the visuals in Killzone II even though I got really annoyed with the white outline that seemed to surrouned all the NPC’s. For a 4 year old game Killzone II holds up really well against newer titles when it comes to visuals.
I thoroughly enjoyed Killzone II from start to end and I think I played it over two sittings. The campaign probably reigned in at about 9 hours which is about twice what we get from many other AAA fps titles.
Having said all of this I felt there were some things that could have been better about this title. My first gripe was the controls. I found them to be fairly clunky and perhaps this has to do with the PC being my platform of choice but I found the aiming so sensitive even with the sensitivity turned down. This made it incredibly difficult to aim and the NPC tend to move frequently so this made for some frustration. This could just be my inexperience play on console system but I don’t find I have this issue with Resistence. There are also spots throughout the game where you have to set demolition charges and it just felt clunky and not very streamlined. My second complaint is this really should be a multiplatform title. I think this game could have been quite successful on the Xbox and I think would made a fantastic PC game. I actually felt like the game was a port from the PC to the PS3 because of how clunky the controls felt to me. This is an odd statement, especially coming from me and even more suprisining considering this is a PS3 exclusive.
Killzone II is a fantastic title and my complaints aside, small ones at that, and if you haven’t played it I suggest you do. I’m sad to say that it took me this long to finally start playing this franchise. I believe after playing Killzone II I will definitely be picking up Killzone III and Killzone/Killzone: Liberation.
Who here has had the chance to play any of the Killzone titles? What did you think? Did you have a similar experience?