July 15, 2010
Medal of Honor Beta Review
So I got a chance to play the beta for Medal of Honor on PS3 last night and thought I would share my thoughts on it.
First off as soon as you jump into a game the first thing you will notice (or at least I did) is the graphics and detail. Yes there are some graphical bugs, but keep in mind IT IS A BETA. It is a non-finished product. With that aside the game is beautiful. I am willing to go out on a limb and say MOH maybe the best looking FPS to date. Everything is very smooth and its reaction to explosions and gunfire are spot on. Now as you play, you get to choose from 3 base classes. Operator, Spec Ops, and a Sniper. Each class has a different main weapon and secondary weapon. When you change sides the names change but the classes are the same. Only difference is instead of a M16 you may use an AK-47. There is a leveling system very much similar to the Battlefield: Bad Company games. This is due to the fact that DICE (responsible for Bad Companys multiplayer) is also heading the multiplayer for MOH. There are also killstreak rewards like in Call of Duty, but when you unlock your reward, you are given the choice of either a mortar strike or call in a UAV instead of just one at a time. As you level just like in Bad Company, you will unlock scopes, guns, and things like extra mags. The map layout is the usual FPS standard. Two levels, high and low. Open areas mixed with tight close quarters. Really the only issue I had with it was whenever I died there was a small lag spike, then my guy would fall over. My buddy I was playing with also encountered this problem, but again it is a beta. With a few little glitches here and there I don’t see any reason why this can’t put up a good fight agaisnt Call of Duty this holiday season. Medal of Honor has good promise to become the new standard in first person shooters.
Medal of Honor is set to hit shelves October 12