September 19, 2013
News Round Up: Electronic Arts New ceo, Sega buys Atlus, and Huge gta v numbers
I was absent yesterday trying to get through Grand Theft Auto V in a effort to finish the story in a timely manor for review, but there was some large moves in the industry in the past two days. EA has finally appointed a new CEO after John Riccitiello who resigned in March of the this year, and that new CEO is the executive vice president of EA Sports, Andrew Wilson. There were several candidates in the running for this position including the former Xbox head and now EA COO, Peter Moore, and EA’s Labels president Frank Gibeau. It will be interesting to see if there is any bad blood between Wilson, Gibeau, and Moore now that the shareholders have spoken. I am curious on several of EA’s next gen launch titles. I an anxious to see how Battlefield 4 handles the new hardware and if their sports titles will be more advanced and better packages than what we are getting on the current gen. I was sorely disappointed with Madden 25 on the current gen, with this year feeling more like a rehash from last year, even more so than previous entries. We will know when the new hardware launches in less than 2 months.
The house that Sonic built has built the house that Persona built. Sega announced this week it has purchased Atlus for $140 million. Sega has really been changing itself over the past couple of years for the better, starting with Sonic Generations and All-Stars Racing Transformed, and they picked up Relic Entertainment during the THQ fire sale. Sega has just recently released the well received Total War: Rome II and Company of Heroes 2, with the great looking Sonic: Lost World coming to the Wii U and 3DS in just over a month. Atlus is known as the niche game savior with the Shin Megami Tensei and Persona series. it will be interesting to see how Sega’s new acquisitions play out for them as the publisher returns to form.
Who says crime doesn’t pay? We in all actuality it doesn’t but Grand Theft Auto V cleared a huge $800 million mark in the first 24 hours. Games Industry International is reporting that this is a first for Rockstar and their parent company Take- Two Interactive. Halo 4 reached $200 Million in 24 hours last year, and Black Ops II did somewhere around $500 Million, making GTA V the top grosser. The estimated cost of development was bordering $270 million, that is summer movie territory. I am several hours into the game and have spent ample time messing around in the world and the technology that went into the game is extremely impressive. The way they were able to get this game running on the extremely aging consoles is beyond me, and they should be commended for that alone. The game was released on September 17th.