Our Score

9

, ,  

Gears of War 3: Raam’s Shadow review

January 8, 2012

Gears of War 3 had a great cam­paign, thor­oughly var­ied, yet at some points it felt dis­jointed and headed due south east into the land were Bul­let­storm and Halo 3 meet. Epic games came with a rem­edy for the cam­paign blues in the form of Raam’s Shadow, the sec­ond piece of DLC to hit the early Sep­tem­ber release. Raam’s Shadow for­gets the imul­sion bread locust, the “infec­tion” bologna, Queen Mira’s rage induc­ing rants (for the most part), and gets back to what made the first two games great; urban destruc­tion and human on locust com­bat. It may clock in at just two hours, but the two hours I had with Raam’s Shadow almost made me for­get that Gears 3 had a cam­paign, it’s that good.

Raam’s Shadow is a pre­quel of sorts; it takes place in Ilima city just as the locusts are ink­ing the city and the krill are rav­aging the remains. You take con­trol of Zeta squad which con­sist of Mihn Yong Kim from Gears of War, Tai Kaliso from Gears of War 2, Ali­cia Valera, and Michael Bar­rick form the GoW comics. Zeta squad is attempt­ing to clear the city as Raam and his forces come car­ry­ing the har­bin­ger of DOOM! The story takes both sides, so for the first time in a Gears cam­paign you play as a locust, Raam specif­i­cally or other locust if you are play­ing co-op. Raam is just too much fun to play as.

The game plays the same as GoW 3 with lit­tle vari­a­tion, there are a few tweaks here and there but noth­ing that feels like a sequel. Raam, while being awe­some, is also some­what bor­ing to play as. He has is infa­mous sword and his “krill fin­ger” which just sounds dirty. The “krill fin­ger” is just a point and instakill weapon which just feels bor­ing. The pac­ing is much bet­ter than in the main cam­paign. Five acts that clock in a lit­tle over two hours on nor­mal; raise the dif­fi­culty and it can lengthen your play time.  The envi­ron­ment shows off the power of the Unreal 3 engine with col­laps­ing build­ings and bridges, with this beau­ti­ful archi­tec­ture on the brink of chaos and decay. I loved the look of the DLC again more so than 3. GoW 2 was as var­ied as I would have like the series to have gone. Don’t get me wrong Gears 3 is gor­geous but it just didn’t grab me visu­ally like the last two entries in the series.

Raam’s Shadow, while short, is eas­ily worth the $15 price tag. After see­ing what Epic put together in this small DLC, I would not object to a pre­quel to the Gears tril­ogy. With Gear’s 2 we were given Dark Cor­ners, which felt like it was left on the cut­ting room floor. Raam’s Shadow gives us a sneak peak at some back story while finally giv­ing the locust some play­time. There is noth­ing new in terms of game play other than using the locust but I just can’t get over how much more I liked this short stint over an entire cam­paign. If you have GoW 3 pickup Raam’s Shadow, it’s short, but very enjoy­able; and you don’t have to hear Baird complain.

+ Urban set­ting is back!

+ Play­ing as Raam is awesome

+ Very com­posed and bet­ter pacing

+ is a great exam­ple that a GoW pre­quel is needed

+Story is less bonkers than GoW3

+ Every­body loves the E-holes!

- is on the short side

- Raam’s weapons are awe­some, yet bor­ing from a game play standpoint

1 comment

  1. ScrotusKilmystr - January 15, 2012 10:55 am

    yeah I loved Raam’s Shadow the story was cool the char­ac­ters inter­est­ing (no whin­ing here!) although a bit short and I wouldn’t have bought it if not for get­ting the sea­son pass for half the price the replay value of this DLC is very high espe­cially play­ing co-op so I hate to agree but it maybe worth the price tag great review Cabbie!

Have your say