Signing Off to Visit Columbia

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Today a lit­tle known game called Bioshock: Infi­nite was released. I am now head­ing off from my site duties to fire up the game and well, it maybe some time tomor­row before I sleep. Brad was play­ing the PC ver­sion of the game last night for a bit when it unlocked at 11pm Cen­tral time and did noth­ing but walk around and lis­tened to the cap­ti­vat­ing score. Yes­ter­day, in prepa­ra­tion, I popped in the orig­i­nal Bioshock, though the games story is com­pletely unre­lated, the game has aged well and see­ing Rap­ture for the first time is still just as mind blow­ing. Bioshock was some­thing fresh, new, and excit­ing. It was a FPS, but it made you use your sur­round­ings, made you think out­side of the box, and gen­uinely care about char­ac­ters. I will never for­get the time I acci­dently hit the wrong but­ton and siphoned a Lit­tle Sis­ter instead of sav­ing her, I lost it. It was a game with deep, thought pro­vok­ing mate­r­ial; more book smarts and less Michael Bay approved explo­sions. I am hop­ing Infi­nite is half of what it’s pre­de­ces­sor was, I am in for quite a mind blow­ing ride. Now I am off to find my Sky­hook and save Eliz­a­beth from the sprawl in the sky known as, Columbia.


Posted On
Mar 28, 2013
Posted By

Amen to that brother

Posted On
Mar 27, 2013
Posted By

So far I’ve played for 3 hours and it’s eas­ily one of the pret­ti­est and most engross­ing games I’ve played in a long time. So far it’s giv­ing Tombraider a run for it’s money!

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