November 13, 2011
Skyrim DX11 Patch?
I’ve now been delving into the wonderful world of Skyrim and have recently began to wonder why DX11 was not fully utilized on this game. Skyrim has DX11 support but does not take advantage of any of it’s visual benefits such as tessalation and for those of us with decent gaming rigs we are left wondering where is our DX11 content. When ask if Skyrim would utilize DX11 Bethasda said this “When it comes to DirectX 11 there are things they get us for free, like performance gains. You’re going to get performance gains out of it versus an older version. But the specifics DX11 does, like tessellation and all that kinda stuff, we aren’t taking advantage of that right now. That doesn’t mean we won’t in the future. We aren’t right now because we want to author it so it looks great.”
For any of you who have tried the heaven simulation know that the numerous brick and rocky textures in Skyrim would look amazing with DX11 and proper texture packs. Crysis 2 recently released without DX11 support and received a plethora of rumors surrounding its release and several fake came to surface. It wasn’t until several months’ afterword’s that PC gamers finally got their DX11 patch.
PC gaming sales have been surging online and I think steam has shown this brilliantly as there are currently over 200,000 players playing Skyrim right now. That is the largest number for a single game I have ever seen on steam.
While no official release date has been set I cannot imagine that Bethesda doesn’t have one in the works for one of its premiere PC titles. I suspect we will see one here in the very near future. If I were a betting man I would say we will see one within two months of release if not sooner. Most likely around the same time Skyrims first DLC his Xbox 360.