May 6, 2013

MMORPG Update: Destiny Awaits

“From the creators of Halo and the publishers of Call of Duty comes Destiny… the next evolution of entertainment”

Destiny Screen Shot

Although there has been no date for launch officially released for Destiny, it has had a lot of coverage in recent months and there seem to be a lot of questions surrounding the release that remain unanswered, at least for the time being. Bungie, the developers behind the game in association with Activision, have been careful to avoid labelling the game as an MMO instead describing it as an always-online FPS that will incorporate MMO elements referring to it as a ‘shared-world shooter’ because it doesn’t follow all the traditional elements of an MMO game, e.g., you won’t be able to see and interact with all players on your server, instead you would be matched up with other players by the game which will be driven by a brand new game engine which builds upon Bungie’s ‘hopper’ technology that has been used within the Halo games. It is expected that Destiny will be a cross-platform game being released for the XBox360 and PS3, perhaps even the next generation consoles, particularly the PS4. Bungie have definitely stated that Destiny will definitely have a presence on these new generation consoles however they have not yet stated whether this will be in time for launch. Also, as a PC gamer I was interested in Destiny being released for the PC market and there seemed to be some insinuation that gamers just don’t play FPS on PCs anymore… not entirely sure who came up with that one because it’s definitely not what I see, but in all honesty I can’t see this game being released without a PC version, it is a major game and has been under development for years and given the investment I don’t think it will be left off.

The game is set in the future on a post-apocalyptic earth, the survivors of the apocalypse, saved by a being known as the traveler, now call upon a yet unknown power that seems to be connected to the traveler to defend Earth’s last remaining city. As a Guardian of the City you are tasked with destroying the hostile alien races that have taken hold before humanity is completely wiped out. You will be able to choose one of three distinct races as a Guardian: Human, Awoken, or Exo, as well as one of three classes: Hunter, Warlock, or Titan. Each race and class has it’s own unique abilities and it is the combination of a Guardian race and class that determines the kind of Guardian you will be. For more information on what the game will look like and the creative vision of Bungie take a look at the video clip below or for more information visit the official website at:

July 7, 2010

Activision Wants Consoles to be Replaced by PCs

We live in a world where we have multiple platforms for gaming.  PC, PS3, 360, WII, etc.  Each platform has varying amounts of power when it comes to playing games.  Games are released across several platforms and the platforms that have the weakest specs or the worst controls tend to get the watered down, crappier versions of the games released.

Activision, one of the leading cross platform publishers, wishes to move away from the “walled gardens” set by  Sony, Microsoft and Nintendo.

The president of Activison, Bobby Kotick, believes that the majority of people paying to use XBL are paying to play Modern Warfare 2 – -Activision does not get a share of that profit. 

“We’ve heard that 60 per cent of [Microsoft’s] subscribers are principally on Live because of Call of Duty,” Kotick told FT. “We don’t really participate financially in that income stream. We would really like to be able to provide much more value to those millions of players playing on Live, but it’s not our network.”

While one might feel bad that activision isn’t getting in on  it’s “share” of the profits one does have to realize that it releases $15 dollar mappacks that it sells millions of.  Having said this it isn’t like Activision is hurting for money. 

Kotick’s solution is to turn to the PC, where it can set its own model for pricing – not unlike what Blizzard has done with World of Warcraft and  Kotick stated that Activision would “very aggressively” support the likes of HP and Dell in any attempt of making an easy ‘plug-and-play’ PC that would hook up directly to the TV.

While I would love to see gaming return to the PC as a primary gaming platform one does have to realize that their are some games that just play better on console based systems such as side scrollers, sports games, and party games.  It’s very hard to use the PC as a party platform because a single unit does not provide play access to 4 or more people simultaneously.  If this issue could be addressed then it would make the PC more viable as a mass appeal platform.  I hate playing games on anything other then a PC, especially shooters.  One does have to realize, however, that some games just play better on consoles. 

Consoles do provide other elements to developers that make it easier and cheaper to produce games.  Games made for consoles have the exact same requirements across the board for everyone playing so you only have to test the game on one system instead of 300 million different combinations.  Consoles also have the ease of play factor that you don’t get currently with PC games and thats just putting the CD in and playing.  Generally with PC’s you have to install the game before you can play it and for those less knowledgeable this can be a real pain.

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