Dead Island

November 3, 2011

Holiday Must Haves

So Christmas is just around the corner and a lot of great games are hitting the shelves to cash in on the shopping frenzy. So I put together a list of games that are a MUST! These games are what make gaming great and fun. They are the games that will be on everyone’s letters to Santa. I give you the Holiday Must Haves:

#10 Dead Island

So Halloween is over but zombies are fun all year long. First person shooter mixed with RPG elements makes for a lot of gameplay. Also four characters to choose from and co-op modes allow for different playthroughs making Dead Island a good mix of fun and blood.

#9 Gears of War 3

Gears of War helped launch Xbox in the early days and now the 3rd installment keeps us going. Great story and gameplay gives us a new Gears experience with a familiar feel. New multiplayer modes and some fixed issues really make Gears a game worth getting.

#8 Star Wars: The Old Republic

Ok seriously, why wouldn’t you want this game? Star Wars fans have been begging for this game since we heard the first rumors and now it is within our grasp. Be a Jedi, Sith, or Bounty Hunter?? Sign me up! BioWare has taken much time and care with this title and the videos we have seen so far look amazing. If it can deliver we may have a new king of MMOs.

#7 The Elder Scrolls V: Skyrim

Skyrim will have all the best RPG elements you could ask for. Mutliple ways to customize class, armor, and weapons mixed with hours upon hours of gameplay, this game will have you coming back for more. Probably an instant classic waiting to happen.

#6 Super Mario 3D Land

Ok so I may catch some crap for this one. However think about this: Anything Mario sells like crack in the gaming world and 3DS gamers have been waiting for their fix. 3D Land is going to be a HUGE Christmas seller and if you own a 3DS you have no excuse to not have it. It is after all the next Mario game! Nuff said.

#5 Call of Duty Modern Warfare 3

I know what your thinking, “MW3 only at 5??” To answer I say yes. If it added something different to the campaign than the usual I would rank it higher. I would be stupid to not mention this juggernaut of a game. Usually always great graphics, gunplay, and most played multiplayer makes this another for sure record breaker. Sales for this game will be insane.

#4 Uncharted 3: Drake’s Deception

Uncharted is another series of games that deliver a great product everytime. One of the better storylines in a video game you will see. This game gives a good mixture of stealth and all out shoot outs. A good online component rounds this game out to give a good gaming experience.

#3 Assassin’s Creed: Revelations

Let me ask you this. When have you played a bad Assassin’s Creed? Didn’t think so. Revelations looks like it going to bring us more of what we love. More hidden blade stabs, rooftop hopping, and haydiving. I will say Assassin’s Creed is on the verge of becoming a recycled product, meaning they aren’t giving us much of anything new, but the story really drives this game. So I am willing to continue that story.

#2 Battlefield 3

Yes yes I put BF3 above MW3. Keep in mind we have seen they same thing with Call of Duty games. Bad Company was an offshoot of Battlefield. So this is the first true Battlefield game we have seen in sometime and I thought it delieverd. A good campaign with a co-op feature, another fun multiplayer, and tons of unlocks will keep your attention for a while. People have said this could knock off MW3……so far so good.

#1 Batman Arkham City

Ok if you can only have one game for Christmas, this is it. Arkham City has been getting 10 outta 10’s. It has been called the best game period. I am usually a big multiplayer guy but Batman BIFF’d me right in the face. This game has everything. An open world and a fantastic story as well as your favorite voice actors for Batman and Joker….possible game of the year.

Well that is my ten games that I think should be under the tree this year. Obviously you could re-arrange the list and it would still make sense and I know there are games that I didn’t mention that will be great too. Even if I made a top 50 list I am sure someone will think of a game not listed. Like I said from what I have seen so far with trends and what people are buying or waiting for, these seem to be the big ones. Hopefully I get to unwrap a few of these myself.

October 17, 2011

Dead Island

Dead Island Logo

This title has had tons of publicity and hype built via the internet and with a lot of hype comes a lot of high expectations. Dead Island failed in no way to deliver. Dead Island brings all the fun of destroying zombie hordes with the ability to create and modify your own arsenal of weapons and skills. In this review I will be going over the pro, the cons, and the downright awesomeness of this release.

Let’s start with the bad.

Graphically speaking, the terrain is somewhat spectacular, I know that seems like a good, but where the terrain looks good other aspects lack. Primarily the zombies themselves and the vehicles are a bit simple. For a game this far into the graphically amazing generation that we game, this point cannot be overlooked. I believe that the developers had been using a platform with lackluster performance so as to make the game viable on a large array of systems and the only way to keep size small they didn’t want to make a multitude of different texture packages for each individual zombie. More on this in the good section as it ties with a great aspect.

The bad also continues with a bit of a bug PC version wide. The gamma adjustment setting for the game is off by a long shot making people play the game with a severely over saturated effect. Leaving the gamma default makes some parts of the game a bit too dark but quells the saturation effect drastically. This may be a bit of a hindrance for PC folk, however, it does not seem to affect people running Dead Island on consoles as bad.

The last bad is a bit from player error but it should not be this superfluous in a persistent environment. When you throw a weapon at an enemy and the weapon lays on the ground after its usefulness has been employed, if you die… the weapon is lost forever as the area “resets”. In a game where you are able to throw any and everything you can pick up why would you employ this feature? Ok, maybe I am not thinking within normal boundaries here but to be fair one of the Characters is a Thrown Weapons Specialist. If you throw a weapon you maxed out in upgrades and was a very rare find and you happen to back too far away or die, you have just completely lost your primary hardware for defeating enemies. This may not be a big deal in the early game but later it becomes a bit of a big deal as weapons can cost a lot of money.

Now on to the good, and for every bad I can name at least 10 good aspects. That is a pretty good ratio if I do say so. First and foremost, the environment, I find that the world itself is beyond beautiful. There are a ton of winding pathways and back alleys. There is always at least two ways of reaching your destination, if not more. With that being said, you need a great graphics processor to really enjoy the vast beauty that is Dead Island. With max settings the game looks almost like a window to the outside and that alone is worth the investment. Even on the lowest settings the game is graphically very impressive as it only drowns out some foliage and other non action oriented items.

With this world being as big as it is you need a variety of enemies and with Dead Island it is delivered it ways other imagined. In other games where the world is rather large you find that many of the enemies are just a recolored or reskinned hatchling of a low level mob. Not here, there are so many different enemies that just walking through the game you would think it almost a reality to have so many “people” running around. With this aspect comes the fact that you cannot reskin each mob to reflect multiple levels of graphical detail. The rendering is softened by option but it leaves them looking a bit less than premium at max due to this. Either way, this makes you as a player feel much more involved in a real world situation than a repetitive hack n’ slash style genre.

Weapons weapons and more weapons. Have you ever since “Shaun of the Dead” thought of the multitude of ways to destroy a zombie? This game gives you that and so much more. You can pick up almost any item and use it as a weapon against the hordes of murderous brain eaters or even take some of them and give them a bit of a more lethal edge, for example taking a bat and adding nails to the end. If you really don’t care for that why not jump up and drop kick your opponents and then kick their face into the dirt. The ability to decapitate and dismember these piles of meat via anything sharp makes for a fun gathering of friends by the beach. As for guns, yes there are some, why bother grabbing those up except in the event that your sickle should break or your 2×4 piece of lumber snap in half and already have been thrown at the enemy? There are an array of guns though for those wanting to snap off a few well placed shots and see heads explode into a gory mess behind their target.

Characters, the different style of play are not restricted to the chosen character though each have their specialty they can wield anything you want them to. That being said lets have a bit of an idea of each one shall we?
Heroes

  • Sam B as the Tank-class of the group has the ability to sustain heavy damage and handle numerous foes at the same time. His special ability is “Fury,” which is achieved by filling up a bar by killing zombies. He is also an expert in blunt weapon usage. During a Fury attack Sam can one hit kill zombies with his bare hands. The three branches of his skill tree are Fury, Combat, and Survival.

 

 

 

 

 

 

  • Xian Mei is the assassin of the group with a particular predilection toward bladed weapons. The three branches of her skill tree are Blood Rage, Combat, and Survival. Her special ability is to enter a rage mode to deal extra damage to opponents with her knife.

 

 

 

 

 

 

 

  • Logan Carter is the jack of all trades within the team. He specializes in thrown weapons and some blunt weapons. His rage mode allows him to throw an infinite amount of knives at nearby zombies.

 

 

 

 

 

 

 

 

  • Purna is the support within the team, and a firearm expert. When her Rage mode is activated Purna has unlimited ammo with her Revolver.

 

 

 

 

 

 

 

 

The RPG element is very well done. It is similar to Borderlands in that you level up and select a skill under one of three trees and progress further as you add points to a tree. You can mix and match and make your character completely unique to the style in which you play said character and to me that is a huge plus. Dead Island does not let you get behind whatsoever. When you level the enemies in which you encounter are as well your level and thus makes the game progressively harder whether or not you quest or grind your way to max level.

All in all I give this game a 9. It could not go lower but no higher either as some elements of bugs here or there make the game a bit non user friendly. That being said I would highly recommend getting this title and start your trek across this island full of insane mutilated killer corpses. Pick up a copy for your friend or family member as the game is co-op and makes for an even funner adventure. You can get a PC copy of the game from our friends at IntKeys.com. They are trustworthy and truly top tier for online key purchasing. Use our promo code for an even higher discount: 224c76cae8

October 17, 2011

Dead Island

Dead Island Logo

This title has had tons of publicity and hype built via the internet and with a lot of hype comes a lot of high expectations. Dead Island failed in no way to deliver. Dead Island brings all the fun of destroying zombie hordes with the ability to create and modify your own arsenal of weapons and skills. In this review I will be going over the pro, the cons, and the downright awesomeness of this release.

Let’s start with the bad.

Graphically speaking, the terrain is somewhat spectacular, I know that seems like a good, but where the terrain looks good other aspects lack. Primarily the zombies themselves and the vehicles are a bit simple. For a game this far into the graphically amazing generation that we game, this point cannot be overlooked. I believe that the developers had been using a platform with lackluster performance so as to make the game viable on a large array of systems and the only way to keep size small they didn’t want to make a multitude of different texture packages for each individual zombie. More on this in the good section as it ties with a great aspect.

The bad also continues with a bit of a bug PC version wide. The gamma adjustment setting for the game is off by a long shot making people play the game with a severely over saturated effect. Leaving the gamma default makes some parts of the game a bit too dark but quells the saturation effect drastically. This may be a bit of a hindrance for PC folk, however, it does not seem to affect people running Dead Island on consoles as bad.

The last bad is a bit from player error but it should not be this superfluous in a persistent environment. When you throw a weapon at an enemy and the weapon lays on the ground after its usefulness has been employed, if you die… the weapon is lost forever as the area “resets”. In a game where you are able to throw any and everything you can pick up why would you employ this feature? Ok, maybe I am not thinking within normal boundaries here but to be fair one of the Characters is a Thrown Weapons Specialist. If you throw a weapon you maxed out in upgrades and was a very rare find and you happen to back too far away or die, you have just completely lost your primary hardware for defeating enemies. This may not be a big deal in the early game but later it becomes a bit of a big deal as weapons can cost a lot of money.

Now on to the good, and for every bad I can name at least 10 good aspects. That is a pretty good ratio if I do say so. First and foremost, the environment, I find that the world itself is beyond beautiful. There are a ton of winding pathways and back alleys. There is always at least two ways of reaching your destination, if not more. With that being said, you need a great graphics processor to really enjoy the vast beauty that is Dead Island. With max settings the game looks almost like a window to the outside and that alone is worth the investment. Even on the lowest settings the game is graphically very impressive as it only drowns out some foliage and other non action oriented items.

With this world being as big as it is you need a variety of enemies and with Dead Island it is delivered it ways other imagined. In other games where the world is rather large you find that many of the enemies are just a recolored or reskinned hatchling of a low level mob. Not here, there are so many different enemies that just walking through the game you would think it almost a reality to have so many “people” running around. With this aspect comes the fact that you cannot reskin each mob to reflect multiple levels of graphical detail. The rendering is softened by option but it leaves them looking a bit less than premium at max due to this. Either way, this makes you as a player feel much more involved in a real world situation than a repetitive hack n’ slash style genre.

Weapons weapons and more weapons. Have you ever since “Shaun of the Dead” thought of the multitude of ways to destroy a zombie? This game gives you that and so much more. You can pick up almost any item and use it as a weapon against the hordes of murderous brain eaters or even take some of them and give them a bit of a more lethal edge, for example taking a bat and adding nails to the end. If you really don’t care for that why not jump up and drop kick your opponents and then kick their face into the dirt. The ability to decapitate and dismember these piles of meat via anything sharp makes for a fun gathering of friends by the beach. As for guns, yes there are some, why bother grabbing those up except in the event that your sickle should break or your 2×4 piece of lumber snap in half and already have been thrown at the enemy? There are an array of guns though for those wanting to snap off a few well placed shots and see heads explode into a gory mess behind their target.

Characters, the different style of play are not restricted to the chosen character though each have their specialty they can wield anything you want them to. That being said lets have a bit of an idea of each one shall we?
Heroes

  • Sam B as the Tank-class of the group has the ability to sustain heavy damage and handle numerous foes at the same time. His special ability is “Fury,” which is achieved by filling up a bar by killing zombies. He is also an expert in blunt weapon usage. During a Fury attack Sam can one hit kill zombies with his bare hands. The three branches of his skill tree are Fury, Combat, and Survival.

 

 

 

 

 

 

  • Xian Mei is the assassin of the group with a particular predilection toward bladed weapons. The three branches of her skill tree are Blood Rage, Combat, and Survival. Her special ability is to enter a rage mode to deal extra damage to opponents with her knife.

 

 

 

 

 

 

 

  • Logan Carter is the jack of all trades within the team. He specializes in thrown weapons and some blunt weapons. His rage mode allows him to throw an infinite amount of knives at nearby zombies.

 

 

 

 

 

 

 

 

  • Purna is the support within the team, and a firearm expert. When her Rage mode is activated Purna has unlimited ammo with her Revolver.

 

 

 

 

 

 

 

 

The RPG element is very well done. It is similar to Borderlands in that you level up and select a skill under one of three trees and progress further as you add points to a tree. You can mix and match and make your character completely unique to the style in which you play said character and to me that is a huge plus. Dead Island does not let you get behind whatsoever. When you level the enemies in which you encounter are as well your level and thus makes the game progressively harder whether or not you quest or grind your way to max level.

All in all I give this game a 9. It could not go lower but no higher either as some elements of bugs here or there make the game a bit non user friendly. That being said I would highly recommend getting this title and start your trek across this island full of insane mutilated killer corpses. Pick up a copy for your friend or family member as the game is co-op and makes for an even funner adventure. You can get a PC copy of the game from our friends at IntKeys.com. They are trustworthy and truly top tier for online key purchasing. Use our promo code for an even higher discount: 224c76cae8

July 20, 2011

Dead Island – Left 4 Dead 2 on Steroids

Today while I browsing the Internet for new and upcoming games I ran across this game which appears like it is going to give Left 4 Dead a run for it’s money.  If going by the trailer, which was probably one of the most heart breaking trailers I have ever seen, is any indicator on how the game is going to be… it will be amazing. 

Zombie Games appear to be coming out of the wood work lately ever since the ever popular Left 4 Dead series hit the market.  The Left 4 Dead series is by far the most popular zombie apocalypse franchise followed by Dead Rising.  This is the first ‘zombie’ title I’ve seen in some time to actually look   like it might be worth the money it costs.  I’ve gone ahead and collected some videos and photos Dead Island.

Dead island is also supposed to include some RPG elements along with a good story mode, machete throwing and I’m sure a plethora of weapons.  It will be interesting to see what kind of enhancements they give it to compete with Left 4 Dead.

Probably the most sad trailer I have ever seen…

httpv://www.youtube.com/watch?v=lZqrG1bdGtg

httpv://www.youtube.com/watch?v=pVzRo39P31I

 

 

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