April 11, 2014
Diablo III Patch 2.0.4
On Tuesday Blizzard released a major patch for Diablo III. There have been a lot of changes to the classes as well as some fixes and tweaks, for the full release notes go to: http://www.battle.net/d3/en/blog/13532431/patch-204-now-live-08-04-2014.
The Big Changes
There is big news for pets in this patch with a boost to the damage that they can dish out, all pets, including Witch Doctor and Demon Hunter pets, now scale their damage with Critical Hit Damage.
Crusaders got buffed! They also now incur a 15% damage reduction. After the Crusader being so OP in the beta it came as a surprise that the class in live was so fragile, so this patch has brought the Crusader back to a level that is on an equal footing with the other classes.
Controversial change for Wizards, did it get nerfed? Frozen orb is apparently now ‘fixed’ because it was bugged before. Wizards were getting the maximum orb damage on every hit because the radius was too big and the time the orb lasted was too long. So although this will still be a good ability it’s affect will be reduced. In addition, Teleport has been changed to 3 teleports rather than 4, but the distance you can travel in any one teleport has been increased from 35 yards to 50 yards.
Crafting costs have been reduced, level 70 crafted sets no longer require Flawless Royal gems and instead now require Marquise gems which means that it’s not such a massive overhead and could reduce farming time for some items.
The drop rate of unique Legendary crafting materials has been significantly increased alongside ensuring that Nephalem Rifts are the best way to get legendary items. The number of chests and drops from monsters outside of rifts has been reduced with the drops you are getting in the rifts being tailored to your class now.
March 19, 2014
Diablo III: Reaper of Souls is Almost Here
The Prime Evil has been trapped within the Black Soulstone, but before the artifact can be sealed forever Malthael, the Angel of Death, returns to steal the Black Soulstone and use its power for his own ends.
Are you ready to face the Angel of Death? Check out the offical gameplay trailer for Reaper of Souls.
Go anywhere, slay anything. March 25th 2014.
Remember if you pre-order before the 25th you’ll get the following bonus items:
- The Wings of Valor in Diablo III
- Unlock Valla the Demon Hunter in Heroes of the Storm
For more information and to pre-order your copy of Reaper of Souls vist the Battle.net shop now.
February 22, 2014
Upgrade to the desktop App for Battle.net
In the months ahead, the game launchers for World of Warcraft, StarCraft II, and Diablo III will be automatically updated to Blizzard’s new desktop app for Battle.net. This update is designed to improve the launcher experience and streamline Blizzard gameplay. But you don’t have to wait until then to check out the new launcher, the open beta test is underway and you can download and install the app now – I would highly recommend doing this, I love the app is absolutely brilliant: http://www.battle.net/en/app/
So, what does this app give you?
Log in once to access all your games and stay logged in for up to 30 days, easy.
Install and Auto-Update Games
Install games directly through the app and, you can leave the app running on your desktop and keep them up-to-date automatically even while you’re away from your computer.
Get the Latest News
No need to check elsewhere for the latest news and update information, the app is a central hub for this information. You can filter news based on the games you play.
For more information about the launcher visit: https://eu.battle.net/support/en/article/launcher-update-testing
September 21, 2013
Diablo III Planned Auction House Closure
Earlier this week Blizzard announced the news that it would be closing the Diablo III Auction House after strong pressure from the community had made it clear that the auction house was in fact undermining the core gameplay. Many players felt that the ability to log in and buy upgraded items both in the gold and real money auction houses had killed the essence of the game, leaving you unable to upgrade your character without using the AH facility, after all what was the point in grinding away and working at a profession when it didn’t actually pay off, you could make more gold selling items, and you could get better upgrades in the AH. Also, when you do reach a challenging level, all you had to do is buy some more gear in the AH and then blitz through it, but that misses an essential part of the game, learning how to exploit your abilities and working out the tactics required for success. Not to mention the feeling you get when you get that drop from a mob. To be honest, the AH has made it less enjoyable for me to play Diablo III and so I’m personally looking forward to the shutdown date of March 18, 2014.
There are of course players whose gameplay is based on the AH integration and feel that Blizzard are taking away a part of the game that means that their style of play will be affected and feel that this will reduce the number of players once the AH is removed since that is what some players signed up for when they bought the game. Although I don’t agree with this sentiment, I do understand it, and understand that the removal of the AH will have an effect on trading perhaps leading to an increase in scamming. But I hope that the majority of gamers will play the game for the features that make it the great game that I know it to be and will get the most out of the experience by fighting for every level and gear upgrade. Also, the planned roll out the new Loot 2.0 system, being developed concurrently with Reaper of Souls, should mean that drops will be that much better and go some way to offset the loss of the AH.
Blizzard is currently working out the details of how the auction house system will be shut down and have said that they will keep us informed as they work through the process, the video clip below provides more information from Blizzard on the reasoning behind their decision. Blizzard have also stated that “We do not have plans to implement an offline mode. While the always-online requirement made the auction house possible, the auction house was never the driving factor in our decision to make the PC version of Diablo III require an Internet connection. The game was built from the ground up to take full advantage of Battle.net, which provides a number of important benefits, including persistent server-side character saves, a seamless PC multiplayer experience, cheat prevention, and Real ID and BattleTag social features.” RPS.
May 14, 2013
Diablo III celebrates it’s first birthday
“Only by defeating us can you return to your own realm, but none have ever crawled from the depths of their own terror! How tastes your fear, Nephalem?” The Realm of Terror
The Gamers Blog celebrates Diablo III’s first birthday alongside Blizzard and the rest of the Diablo III community.
Diablo III celebrates it’s first birthday on May 15th 2013, after setting a new record for fastest-selling PC game by selling over 3.5 million copies in the first day of its release, it was also the top selling PC game of 2012, selling over 12 million copies. Now with a new patch released, Patch 1.0.8, and the upcoming welcome to the console market when Diablo III hits Playstation 3 and 4, things are definitely hotting up with this game. Of course there has always been a fair amount of backlash against the games flaws, but in my opinion this game has been worth every penny and it’s always great fun to play.
So, in the spirit of the occasion Blizzard are getting the Diablo III community to celebrate with them by sending a birthday greeting, all you have to do to get involved is print out one of the birthday images here (or create a greeting of your own), take a photo of you and/or your friends, and then tweet the picture to @Diablo using the hashtag #D3BDAY – alternatively you can email it to BlizzardContest@Blizzard.com. You could find your entry being retweeted or shown off on the Diablo facebook page or on the battle.net site.
I sense there is definitely more to come from Blizzard for Diablo III’s first birthday, keep one eye on diablo3.com for more information.
May 1, 2013
Diablo III for PS3 now available for pre-order
“We’ve poured blood, sweat, and hellfire into creating an epic Diablo III experience for PlayStation gamers” Mike Morhaime, CEO and cofounder of Blizzard Entertainment
Select retailers worldwide have now begun taking pre-orders for the upcoming PlayStation 3 system version of Diablo III — see the official website for a list of participating retailers.
Diablo III was originally released for PC and Mac on 15th May 2012 and within 24 hours became the fastest-selling PC game of all time. Now console gamers can pre-order the PS3 version which has been tailored especially for the console, with updates to the game’s thrilling boss battles, an all-new user interface featuring an intuitive control system, and a dynamic camera perspective that will make vanquishing evil feel like second nature on the PlayStation. Players can take on the vile denizens of the Burning Hells alone or in a party of up to four via same-screen local cooperative play, online play over the PlayStation Network, or any combination of online or local players.
Players who pre-order the PS3 version of Diablo III will receive an exclusive in-game item: the Infernal Helm, which grants an experience point boost to any character who wears it, accelerating their progression as they rise in power. Certain retailers will also offer limited-edition pre-order bonuses.
Diablo III continues the epic Diablo storyline, with players taking on the role of one of five heroic characters: barbarian, witch doctor, wizard, monk, or demon hunter, embarking on a perilous quest to save the world of Sanctuary from the corrupting forces of the Burning Hells.
The game will go on sale later this year for a suggested retail price of $59.99/£39.99, more information about the release will be announced closer to the time.
April 5, 2013
BlizzCon 2013 Ticket Dates Announced
“We love having the opportunity to hang out with our players at BlizzCon, and it’s always awesome to see the greatest gaming community on earth swarm Anaheim. We look forward to delivering two full days of gaming, activities, and other entertainment, and we can’t wait to show some of the exciting projects we’ve been working on.” Mike Morhaime, CEO and cofounder of Blizzard Entertainment.
Are you planning on attending this year’s BlizzCon? If the answer is yes then you need to know that BlizzCon 2013 tickets will be going on sale in two batches this year:
First Batch: Wednesday 24th April at 7pm PT
Second Batch: Saturday 27th April at 10am PT
Tickets will be priced at $175.00 and are available from www.blizzcon.com. In addition there will also be a small number of tickets to the pre-BlizzCon dinner in aid of the Children’s Hospital of Orange County, which not only allows you to rub shoulders with the Blizzard Staff but also gives you full access to the main two-day event – these tickets will be on sale from Wednesday 1st May at 7pm PT, also available from www.blizzcon.com. The event will be held this year at the Anaheim Convention Center on the 8th and 9th of November.
If like me you’re not fortunate enough to be able to attend in person, Blizzard haven’t forgotten you, there is also going to be the option to purchase a BlizzCon Virtual Ticket which will give you full live coverage of the event. Details of this virtual ticket have not yet been announced, but we’ll be posting more information as it becomes available.
For more information visit: www.blizzcon.com.
February 10, 2013
MMORPG Update: Trying some F2P in 2013
If you’re an MMO junkie like me you’ll be used to paying your subscription fee or even fees for your games of choice, but in the last 12 months there has been a distinct shift with a lot of the games out there to utilise the free-to-play (F2P) model. You’ll know exactly what I mean when I say that it’s been a contentious issue which has divided the gaming community. There are so many different MMORPGs out there for you to choose from and if you are unsure of the style you want to play the F2P model is definitely a great way to find out what it is that you like doing, mmorpg.com have a great A-Z list. If you do already have friends playing something like World of Warcraft, Diablo III or Guild Wars, or you are happy to pay the flat/subscription fee these are great games to get involved with and there is a big community out there to help you find your feet.
But what is F2P exactly?
F2P games don’t require you to pay a fee to play the game, you can play forever, for free. Some players will then choose to spend money on things within the game via in-game stores such as new gear, experience boosts, aesthetics (e.g., hair and appearance), repairs, etc.
So, why are some subscription-based MMOs moving to this model?
Subscriptions can be a barrier to adoption, you have to persuade people to commit to a regular monthly payment. This model allows anyone to try the game and enables those people who decide to get more involved with the game to buy things that they want within it to make their online experience more enjoyable. Gamers can also play several games at the same time without incuring several subscription costs. It’s great for software companies because they can get more players to try their games which means that games no longer need to appeal to a mass-market, you can now have successful, profitable games that can corner a niche in the market.
In that case, why are people still going with the subscription-based model?
It all comes down to MMOs being able to justify their subscription fees in the eyes of the gamers. World of Warcraft for example, still looks relatively safe, especially given its revitalised subscriber numbers following the release of Mists of Pandaria, but for other games it may just be a matter of time. While F2P may seem like a good way to give consumers more options, not everyone is happy about it. Unlike monthly subscriptions, there are many variations on the F2P model. They may not have time limits like free trials but they are often limited in other ways to encourage gamers to spend money in-game. As a result, the amount that a F2P game can actually be enjoyed for free varies greatly from player to player and between games.
Is there an answer to this question of F2P or subscription?
Not really, but it’s worth noting that they are not mutually exclusive. In some cases a F2P version is coupled with an optional subscription plan that includes access to all of the game’s features. There are always going to be different play models and I think it’s just a matter of finding the model that works for the game and also for the gamer.
If you are thinking of trying out an MMO for the first time, or if you want to try something new, we’ve shortlisted 5 free MMOs that you can try right now:
1. Aion: Ascension
Outstanding visuals, air combat, PvP, raids, dungeon runs.
Large dynamic confrontations against some of the largest and most varied open world bosses.
3. The Lord of the Rings Online
Challenging combat, haunting music, and amazing graphics.
4. Planetside 2
Truly epic, massive combat on a scale never before seen in stunning detail.
5. Runes of Magic
Comparable to WoW, but with dual class system, which allows you to enjoy the skills of both.
There doesn’t seem to be a perfect business model for MMORPGs, not now anyway – so we’ll be keeping a keen eye out for future developments and keep you updated on what’s happening with MMORPGs in 2013.
August 2, 2011
No Mods or Bots in Diablo 3
Blizzard announced today that they will not be adding Bots or Mod support into Diablo 3, additionally it will be offically not allowed by the Terms of Service. Diablo 3 will feature a player driven economy that will allow them to sell their hard earned loot for gold or cash. This means there will also be no offline mode and it will require you to have a active internet connection to play the game.
It’s been a rough few years for the modding community with big name publishers removing mod support and why not, if players aren’t allowed to release free content then the only way for users to get new, fresh content will be for them to purchase it. It’s a most ingenious and evil system and publisher giants such as Activision have proved that they can charge $60 for a game and then another $60 in additional content. This doesn’t even include the cute little xbox, ps3 or pc themes you can buy either. On the flip side this has been good for indie developers like Egosoft, which has one of the most moddable games in history.
With the fall of big publishers from the modding community indie developers featuring games such as X3, Minecraft, Mount & Blade, Amnesia and many others are taking their place and are getting quite a following. Check out the Mount & Blade forums lately? I see this as nothing more then developer greed and I’m honestly not suprised by it. When I saw the announcement that Diablo III was going to consoles I knew it was only a matter of time before the game was locked down. It’s sad to see really.