Neverwinter Nights

August 23, 2010

New Neverwinter Nights Game In 2011

Speculate no further, Atari and Cryptic announced today Neverwinter, an all-new online game based on Wizards of the Coast’s D&D brand and set in the fantasy universe’s iconic city. Neverwinter is expected to launch for the PC in late 2011.

While the game will share many of the same locations as Bioware’s original Neverwiniter Nights, it will tell a somewhat different story of a once mighty city that has been decimated by a century of hardship and civil war due to an unclear succession of leadership compiled on top of a plague that has been claiming the lives of many of the lands denizens.

While this game will require you to connect to a server to play, cryptic stopped short of calling it a MMO.   Gamers will be able to choose from five D&D character classes.  Gamers will then be able to join five man squads made up of other online players.  Players will also be able to do a single player piece where they can recruit NPC’s into their group and go forth and venture out to complete quests and explore dungeons. 

True to form, new title will still allow players to craft their own in game storylines and quests by using an in game content-generation system known as forge.  There are currently no new details available on Forge. 

For those who enjoy D&D novels the game will be released alongside a trilogy of books by R.A. Salvatore which are set in the forgotten realms.  The books will tie in with some of the game’s main characters, monsters and storylines. 

Judging by the information we have this game really gives off a Guild Warsesq type of feel.  The recruiting NPC’s into your group and travesing the land and being able to do the same thing with other people really feels like guild wars is almost the exact same thing done in guild wars.  Should be intersting to see how this game differentiates itself.  The one thing I have not found yet is if this game will require a monthly fee to play.

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