This was the first time in a long time that I have had some time off to myself. When deciding what to do with my spare time I decided to bring out my old catalog and play a game that I hadn’t played in years and the first game that popped up was Star Trek Voyager: Elite Force.
For those of you who don’t know Star Trek Voyager: Elite Force is an old game, by gaming standards, released in 2000 and follows the exploits of the “hazard team” abord the starship Voyager. The “hazard team” is essentially a team of special forces operatives who are sent out to deal with “dangerous” situations that standard Starfleet personell aren’t equiped to handle, much like your modern day special forces.
While playing this it got me to thinking how much simpler the FPS genre was 11 years ago. The way games were made were far different then todays modern shooters. The biggest difference was how there were no extra features such as unlocks, upgrades, perks or leveling up. I also had to get used to the idea of using ammo stations and health stations. It’s been a good long time since I have had to deal with managing my health with my saves. There were a couple of times I actually had to move back to previous save because I had saved at a “inopertune” time.
It was intersting how different FPS genre has become over the past 10 years and I think they’ve actually tried to over complicate what is actually, what I think to be, a rather simple genre and shouldn’t need to be overly complex. Games like Call of Duty and the Battlefield series have taken the FPS genre to new, complex, heights with weapon and armor unlocks, upgrades and perks. It was actually really refreshing not having to worry about any of those things while playing and the only thing I had to think about was just running, shooting and listening to the entertaining dialouge and story. There was also no scripting outside of conversation pieces. There were simple stealth missions where you had to mostly “stay out of sight” but could still be in clear view.
Elite Force was a great way to go back to a time when things were simple, fun and exciting where enemies would come at you in hordes and level layouts were huge and all that was required to beat the final boss was to shoot it three hundred thousand times. It was the most fun I’ve had in years and funny enough I didn’t put it down until I played it all the way through.
Installing this “ancient” game was not as simple as installing it from the CD. I had to go to some lengths to get it installed on a Windows 7 64bit system running on a AMD Phenom IIX4 965, 8GB of ram, Radeon 5870 running on the latest drivers. Having said all that I thought it would be nice to give you the steps I took to get this installed and running.
1. Grab your CD and copy all files to a folder somewhere on your computer
2. Go to the directory you copied all of the files and go to the setup folder
3. Right click on the setup.exe file inside the setup folder and click the compatability tab and set these settings .
a. Check run compatibility mode and set it to Windows 2000
b. Check disable desktop composition
c. Check Disable display scaling on high DPI settings
d. Check Run this program as an administrator
4. Keep in mind this step can take as much as 20 minutes before you see any results. Run the setup.exe file as administrator. On my system it took 20 minutes before I saw ANY signs that it was working. If you don’t see signs that something is working be patient it should start working.
5. Now that the program is installed there are still a few other things that I had to do to get things functioning correctly. One thing to note about older games that were designed before the advent of 64 bit systems and 1GB video cards. Is that most of them can’t handle multi core processors and system memory over 4Gb including your video card. What we have to do is make the game think it’s running on an older system. I should mention I would try getting the game to work without changing these settings as it’s just easier. If the game functions at the settings you desire then you have no need to follow the following steps.
6. Launch msconfig by clicking on the Windows button and typing msconfig
a. Click the boot tab
b. Click advanced options
c. Set the maximum memory to what brings your total system memory under 4Gb including your video cards memory. For example if you have a 1Gb video card memory you would set the maximum system memory to 3000
d. This step can be done in two ways and it depends on what you prefer. You need to set your system to use only 1 processing core instead of 2 or 4 or 6 or whatever your system currently has. Most older games can’t utilize multiple cores and in cases where they can it often ruins performance having multiple cores instead of one. Choose one of the two options that bests suits you:
1. Go back to the boot options where you set your maximum memory and check the number of processors box and set it to 1. This will set your system to use only 1 processor and until you set it back it will only use one processor.
2. Launch the game and press control + alt + delete and click on task manager. In task manager click processes and look for the stvoy.exe. Right click on stvoy.exe and click select affinity and uncheck every box execpt CPU 0. This will set only stvoy.exe to use one core instead of all of them. For some people this would be a better option.
These were the steps I took to get the game working on Windows 7 64bit. The steps may vary a little depending on your circumstance and if you have problems please feel free to post here and if you have another solution that works as well please post it as well. I hope this has helped someone out there looking to take a stroll down nostalgia lane.
I should also mention that you follow these steps at your own risk and that I am NOT responsible for any damage caused to your system.
Do not right click on the setup.exe file in the main directory as this one will not work.
I along with the staff at TGB would like to take this time to say Happy Independence Day to all of our readers and viewers. Without you we would not be where we are today and for that we thank you. We would also like to take this time to thank all the service men and women, past and present for all that you have done for this country. Without your service, your sacrifice, your courage we very well may not have the freedoms we have today and we may have lived in a much darker place. We thank you and will always be grateful for the service you do for this country. Happy Independence Day!
The title says it all, it’s a nerds wet dream, watching massive starships slugging it out. It doesn’t matter if there is a reason for it or if they are just there because they can be. It’s exciting and entertaining and today we are going to take a look at some of the best games and movies to play and watch space battles in and we are going to link you to all of the best space battles videos that we can find in one spot. While this does stray from our usual article style I think everyone here loves space battles so I don’t think we will have any complaints!
I am one of ‘those’ individuals that could watch a 2 hour movie that consisted entirely of spacebattles and I would watch it over and over again. I’ve actually gone on youtube and spent hours searching for random videos of space battles that I can find. What is it about space battles that entertain us so much? Is it the flashing lights? The majestic sight of million ton starships slugging it out for supremacy or perhaps it’s just the notion of an epic firefight in space. Whatever it is it has lead to the creation of usermade videos and websites such as SpaceBattles.com which has a very large user base and games dedicated entirely to space battles such as Gratuitous Space Battles and Star Wars: Empire at War. The ways space battles are portrayed has changed drastically over the past 40 years. The original Star Wars films used individual models for their space battles and large sets and self made and timed explosions. Creating a space battle such as one seen in Star Wars: Return of the Jedi would have been extremely labor intensive and if you messed up you would have to rebuild a model and that could be expensive and time consuming. Now fast forward 25 years and we have CG generated space battles and they can be created from small to large scale without having to setup scale models and filming them one by one. This allows companies and fans to generate large scale space battles at almost no cost. Granted the ones you see in cinema cost a great deal of money to create but they also look a great deal better then ones you might see in a fan made movie.
Star Wars: Return of the Jedi - this was the first space battle that I was ever exposed to as a child. My father told me I should watch these movies and that he thought I would love them. I believe that I was 8 at the time and he was correct. I loved the movies and still watch them to this day and even though it was made over 30 years ago it still looks amazing
Star Wars: Revenge of the Sith — the intro this film is intense and probably one of the best in the series
Serenity — this is one of those movies that you either love or you hate and it’s sadly a underrated title and really good film based in the firefly universe. Firefly for those of you who don’t know was a very short run show that was cancelled very early during it’s run. If you haven’t watched it you should do yourself a favor and pick it up at your local store. Serenity coincidently contains one of the best space battles in current live action cinema.
*I apologize for the bad music*
Star Trek: Deep Space Nine — Probably the best space battles a Star Trek series has boasted if not the most grand. Deep space nine actually sported several large space battles including two sieges on Deep Space Nine, one by the Klingons and one by the Dominion and several other large engagements
Mass Effect - The battle of the citidel is the best example of a space battle rendered in game. It’s also one of the best I’ve seen as well.
Babylon 5 — One of the best Sci-Fi shows ever to see the light of day and it also has some of the best space battles. There were many space battles through Babylon 5’s five seasons and several made for TV movies. I’m going to pick the ones that I thought were the best.
EvE Online — The creators of EvE and fans have created several impressive space battle movies. Here are a couple for you to enjoy.
Battlestar Galactica - While the name suggests there would be alot of space battles in this show there really isn’t. That being said it has some truly gorgeous ones that shine when they come about. I pulled a couple of videos that I think really showcase this.
Fan made — I’ve gone around and collected a group of what I consider to be the best fan made space battles. I’m sure there are more out there and if there are more that I don’t have and you think that they should be on this epic list I would encourage you to post them in the comments and I will try to add them.
Hey guys I have a friend who also has a nerd site. His name is Adam and he does up the geekness over at http://stashow.net/. Sound The Alarm brings you news in gaming and other fun things as well. They also do weekly podcasts chatting about anything going on in gaming, sports, or random stuff around the house. They just hit the 25th episode mark so gratz to them. So give them a checking out and tell them AceOfNades sent ya. Oh and be nice.
June 27, 2011
In Response to the Supreme Court Ruling: A Plea to Big Brother
Today, thsoundman brought us the news that the Supreme Court has ruled that video games are protected by the First Amendment. While I personally feel that this is a landmark achievement for the credibility of video games as an adult hobby, as well as a turn for the positive in the decisions of the United States government, it will put a bit of pressure on the parents to more closely monitor their children’s video game playing. This got me to thinking about the usage of online multiplayer and other social media by those same children, and I came to a conclusion: Social media and mainstream online gaming are such new things that few parents know enough about them to be able to accurately monitor their child’s usage of them. However, in many households across America, there is one key member of the family that knows more about these two things than the rest of the family combined: The older brother.
My parents are fairly young, and in-the-know enough to realize the inherent dangers of unregulated internet usage. Still, with enough pleading and promising to be responsible, at age 12 I was able to get my own email address, begin playing some popular free MMO’s of the time, and have my first taste of online shooters with Halo PC (a game which changed my life, definitely for the better). Fortunately for me, this was before Myspace existed, so I had plenty of time to be introduced to a method of communication known as the online bulletin board, or “forums” as most of you probably know them. Over the years, I became an Internet animal, but in a surprisingly good way; my “friends” (who I only knew by screennames) taught me the value of not giving out crucial pieces of information, and I witnessed firsthand what happened to those who gave out the wrong information and angered the wrong people. Hiding behind a number of different “1337” monikers and a .gif avatar of a recolored Final Fantasy sprite, I had an absolute adventure across the Internet which still continues to this day. I know there are thousands of you out there, about my age, who share a similar story to mine. This is my plea to you.
Many of you have a little brother, little sister, or little cousin. Chances are this child, however young he or she is, has a cell phone, a Facebook page, a gaming console which he or she uses online, or any combination of the three. I charge you with making sure that this child grows up right with games and social media. That child’s parents probably have no idea that your character is able to have sex in the Fable and Mass Effect series. That child’s parents have no idea that with a Facebook album of a preteen pool party and a little Photoshop, people on the internet can and will do horrible things. That child’s parents might not know what “eRP” means, what happens when you delete System32, and that online multiplayer has a tendency to generate cursing. But you do. I leave it to you.
On the other hand, there are some parents (possibly the ones behind the Violent Video Games case in the first place) who believe that every video game is a blood, gore, and sex spree. These are the parents that are convinced that everyone on the internet other than their child is a pedophile. These are the people that actually took Duke Nukem seriously. These parents might not have any idea that there are plenty of other kids that play games online all around the world, and how much cultural value there is in befriending them. These parents might not have any idea how easy it is to learn a foreign language while interacting and playing games with foreigners online. These parents might not even stop to think that the skills their children are learning online whilst playing video games, both soft (teamwork, communication) and hard (server management, scripting), can give them a technological edge in a world where almost every career is increasingly reliant on the Internet. But you know. I leave it to you.
Brothers, Sisters, Cousins, Neighborhood Friends, all of you who are in your teens or early twenties and know one child who is in that awkward phase, hear me. Their parents might be completely ignorant to the dangers or benefits of gaming and the Internet. You are the one who knows. You’re still in your “cool phase.” That kid will drink up everything you say. Talk to them. You damn sure know what you’re talking about.
June 27, 2011
Supreme Court Rules In Favor of Video Game Industry
In a milestone event today, the Supreme Court ruled today against the Violent Video Game law presented by California law makers.
“Like protected books, plays, and movies, [video games] communicate ideas through familiar literary devices and features distinctive to the medium. And ‘the basic principles of freedom of speech … do not vary’ with a new and different communication medium,” said the court.
“This country has no tradition of specially restricting children’s access to depictions of violence. And California’s claim that ‘interactive’ video games present special problems, in that the player participates in the violent action on screen and determines its out– come, is unpersuasive.”
This is landmark event in that it sets a precedent for any future entertainment industry laws. This ruling protects video games under first amendment rights thus extending them the protecting that the Literature, Music and Video industry already have.
“Esthetic and moral judgments about art and literature… are for the individual to make, not for the government to decree even with mandate or approval of majority”
While it may be true that children should not be playing Violent or sexually explicit games it is most definately not the responsibility of the courts to decide this. The responsibility of protecting children falls on the hands of their parents. Parents and lawmakers that are angry with what children are viewing should not be targeting the industry but perhaps targeting themselves or parents of these children who are failing to protect the children from such content?
What does TGB think? Do think the court made the correct decision? Does anyone here think it should of gone the other way? Should the government regulate the video game industry?
Steam recently removed Crysis 2 from it’s online store. This is rather suprising considering that Crysis 2 is one of it’s top selling titles. The game was apparently removed a few days ago when some steam users who frequent the site realized that it was no longer available for sale.
EA released a statement saying ”
It’s unfortunate that Steam has removed Crysis II from their service. This was not an EA decision or the result of any action by EA.
Steam has imposed a set of business terms for developers hoping to sell content on that service — many of which are not imposed by other online game services. Unfortunately, Crytek has an agreement with another download service which violates the new rules from Steam and resulted in its expulsion of Crysis II from Steam.
Crysis II continues to be available on several other download services including Amazon, GameStop and Origin.com.”
It’s interesting that Crysis 2 is also listed as an Origin exclusive even though it is still available on other DD services. Recently EA has been pushing their new Origin service, Origin, and for those of you who don’t know what that is it is a digital distribution service just like steam. Whats most interesting is that not all EA titles were removed from Steams catalog, only Crysis 2 was removed from the Steam catalog.
Steam is by far the most popular online digital distribution provider today. With over 33 million accounts and rising it has the largest user base and the largest number of games currently available for download. It’s the biggest rival to EA’s new origin service which has very few titles available to it.
Contrary to EA’s statement this seems like a ploy to pull users from it’s biggest competitior over to it’s Origin service. Using it’s top title such as Crysis 2 gives credit to that theory. It will be interesting to see what they do with the next 2 biggest releases Battlefield 3 and Mass Effect 3. I suspect these will be Origin exclusives as well because of a “undisclosed” Steam policy. What do you guys think? Do you think removing their title from Steam was a good business decision or a bad one?
Crystal Dynamics came out on to Microsoft’s stage to present their new reimagining of Tomb Raider. This is vastly different than we have seen her last in TR: Underworld. Lara is 21 and just beginning her adventures, the tone is much darker and gritty to the point during the demo Lara pulled out a piece out metal out of a wound like a pro; albeit much whining and moaning. The game play they showed looked like a mix of classic Tomb Raider and Uncharted. There were scripted playable sequences that looked very reminiscent of Uncharted 2. Not to say that Lara’s new makeover is a bad thing and all they did was copy and pasted from Naughty Dogs opus, there were some original ideas amongst the demo. Using Lara’s “survivor skills” you can locate things in the environments to use to create a path to progress. On example they had was using fire to burn certain things to lower a platform. The game did suffer unfortunately from the plague that is infecting most modern games ad that is the quick time event. There were several though out the demo, but they did not seem to slow the pace of the game down. The games aesthetics were beautiful and I think I can get use to a darker and grittier Tomb Raider. If it is anything like Uncharted 2 I will enjoy the game immensely and can’t wait to get my hands on it. The game will be out fall of 2012.
For more on all our E3 coverage head over to E3 tab and check out the latest and greatest news.
Kinect was the biggest feature at the Microsoft press event and with good reason. It was a huge hit over the Holiday but with little fanfare for the core gamer and with a very small library still no most have titles outside of Dance Central. This issue they tried to address this E3. They brought out the big guns to try and declare that Kinect was for the “hardcore” and still appeal to the casual audience they have already captivated.
After Don Mattrick took the stage, Peter Moore for EA (funny to have the former Microsoft exec on a MS presser again) took the stage to introduce that Kinect will be featured in Tiger Woods, Madden, and Fifa franchises; to what extent it was not mentioned. EA would continue the Kinect dance with Mass Effect 3 revealing its Kinect features in a live demo. During the demo it was revealed that you will be able to choose dialog choices by simply speaking them making the conversations more involved with the player.
Ubisoft would be the next to show off its Kinect tech with Ghost Recon: Future Soldier. They showed off a short trailer for the game then moved on a new feature of the game called Gunsmith, and this is where the Kinect features come to life. Gunsmith is a new weapon customization suite that gives around 20 different pieces of your weapon to customize, inside and out. There are over 20 million different combinations and picking out the weapon that is built for you and your situation is just a gesture away. Using Kinect you will be able to scroll through parts and weapons in a breeze while being able to have custom load outs activated with just a few simple words. At the end of the Gunsmith demo, it was announced that all future Tom Clancy games would have Kinect integration.
There were more Kinect “core” titles shown. A brief trailer for Crytek’s Ryse, which was code named Kingdoms last year, shows a brutal first person fighter set in, what looked like Rome. Forza 4 was shown and how Kinect will use head tracking for cockpit views. Forza 4 will be release on October 11th. Peter Molyneux, head of Lionhead Studios, came on to announce a new Kinect Fable title, Fable: The Journey. The title will be out in 2012 and looks like a rail shooter with other elements, at least what I gathered from the demo. The PC hit, Minecraft, will be coming to Xbox 360 with Kinect support more on a release date later.
The tone would change and the family fun side of Kinect was shown. Kudo Tsunoda would take the stage to present Kinect Fun Labs; which seems like a culmination of everything they left out at launch but in a haphazard feature set. The fun Labs will be available on the dashboard to every XBL member, and as I am writing this should be available for you to use. (When I checked after the conference it was nowhere to be seen) In the Fun Labs there are applications such as creating avatars from a body scan, object scanning (they brought a stuffed animal to life during the demo), and finger tracking that you can use in a Photoshop like application. I understand these are just tech demos of what the hardware/software combo are capable of, but this is not what I had in mind for these features. I’ll let you know what I think of it when I get my hands on with Fun Labs at a later date. Disneyland Kinect was shown, looking like an interactive tour though the theme park, kids were involved with the demo. Then Time Schaffer took the stage to show off his studios (Double fine) take on Sesame Street in Once Upon a Monster, kids were involved in that demo as well. The Star Wars Kinect game was finally shown and demoed. It looks to take some of the greatest chapters in the saga and you’ll relive them in the eyes of a generic Jedi. It looked ok using gestures to hack and slash through battle droids but the gestures and the animation just weren’t matching up and you have to say “light saber on” to activate your weapon, really? I really am hoping for more from Lucas Arts.
Two of the Kinects holiday hits are getting sequels, Dance Central and Kinect Sports. Dance Central 2 will have two players dancing as well as the ability to import the music and DLC tunes from the first game into the sequel. Kinect Sports Season 2 will have more great motion controlled sports and will hopefully make you look less like a tool than the two guys doing the onstage demo. The sports this year will be football, baseball, golf, skiing, darts, and tennis.
For more on all our E3 coverage head over to E3 tab and check out the latest and greatest news.
Back in October 2007 relatively unknown developer, CD Projekt with Atari released The Witcher. The original provided one of the most authentic, original and captivating RPG experiences ever to land on the PC or any platform for that matter. The game was not without its problems however as it contained many graphical glitches, extremely long loading times between sequences and a censored version released in North America. The company responded to these issues by not only releasing an updated version of the game but adding in new quests, graphical enhancements and reduced loading times but providing it free to customers who had already purchased the game. In fact CD Projekt spent over 1 million dollars resolving the issues its customers presented to them. Ever since The Witcher was released fans have been anxiously awaiting a continuation of the epic story which was The Witcher.
The wait is finally over and The Witcher 2 has arrived and the question on everyones mind is “is it worth the wait”. The answer to that is most definitely yes. The Witcher 2 picks up immediately where the first left off and we take up our role as Geralt of Rivia as he travels the lands attempting to clear his name after he is wrongly accused for the assassination of King Foltest.
Before we begin let’s get the bad, and yes there is some, out of the way. The biggest issue this game suffers from is the ability to break quests. You can do things in such a way that you will actually break key part of the quest to where you will have to reload the game and start over. Remember the gamers montra “save often and love it”. This can be incredibly aggravating when you have spent 45 minutes doing things around the world only to find out that you have to repeat them. I actually found myself having to do this. The difficulty in the game seems to be… off. Even on normal I found myself getting trashed early on in the game to the point where I had to switch the difficulty to easy just to pass a certain stage. We also have the problem that ATI/AMD owners have run into where there are numerous graphics problems abound. Most of these issues, assuming the company follows its trend, should be fixed shortly in an upcoming patch this week.
Sorry Crysis 2, step aside, you are not the graphics king on the PC. With the possible exception of Metro 2033, The Witcher 2 is probably the best looking game on the PC or any other platform for that matter. Some of the long distance visuals you encounter during your travels will leave you breathless. The sun filtering through the forest tree tops will make you stop and admire the visuals. The burning fires you will see while you move through the game looks freakishly like the real thing. The Witcher 2 steps up the graphics across the board. PC enthusiasts will be in for a treat as The Witcher 2 offers a wide range of graphical settings that you can tweak and set to your heart’s content.
The story as with the original is top notch and the decisions you make are just as important as they were in the first game if not more so. The story is so captivating that you will find that you have been playing for 5 hours and not even realize it. The game has multiple beginnings, ways to progress and over 16 different endings depending on how you play the game. The Witcher 2 does not have good or bad choices like your standard RPG and it can make some of the decisions that you make incredibly difficult and in some cases you may regret them *remember the gamers montra*. The decisions you make not only affect the immediate situation but changes the way the entire game plays out. RPG fans will not be disappointed with this.
You are able to import your previous save game, however if you are like me you probably don’t have it anymore since you’ve probably upgraded or changed computers since them.
The biggest standout in this game for me was the voice acting. It’s top notch all the way through the game. From the passer by comments you hear while walking down the street to the scream on the battlefield the voice acting is superb and that combined with the superior graphics and top notch story The Witcher 2 offers a really captivating and immersive world for you to get lost in and trust me you will get lost in it.
The Witcher 2 improves upon everything that made The Witcher 2 and in my opinion is a better game than the original in many ways. Anyone who is on the edge about buying The Witcher or The Witcher 2 I would urge you to do yourself a favor and pick them both up as you will not be disappointed. The Witcher 2 is a fantastic game that should not be missed and it is one of the best games on the PC platform. I should also note that this is a PC exclusive release and that is rare these days. If you are looking for an excuse to build a new computer then The Witcher 2 is that excuse. So tell your girlfriend goodbye, drop out of your classes and say goodbye to your social life as The Witcher 2 whisks you away to another world.
I should note that this is NOT a kid friendly game. If you are a parent and considering to get this for your child I would urge you to not as this game is brutal and violent and has several sexually explicit scenes throughout the game.