March 19, 2014
Diablo III: Reaper of Souls is Almost Here
The Prime Evil has been trapped within the Black Soulstone, but before the artifact can be sealed forever Malthael, the Angel of Death, returns to steal the Black Soulstone and use its power for his own ends.
Are you ready to face the Angel of Death? Check out the offical gameplay trailer for Reaper of Souls.
Go anywhere, slay anything. March 25th 2014.
Remember if you pre-order before the 25th you’ll get the following bonus items:
- The Wings of Valor in Diablo III
- Unlock Valla the Demon Hunter in Heroes of the Storm
For more information and to pre-order your copy of Reaper of Souls vist the Battle.net shop now.
October 22, 2013
Ah…There is a certain beauty in the stillness. Let’s kill it!
With the upcoming Diablo III expansion ‘Reaper of Souls’ comes a brand new class, enter ‘the crusader’. The Crusader is a mid-range melee class wielding a flail/sword and a shield, but also has mid-ranged spells at their disposal using Wrath as their energy source. The class is based on the Paladin from Diablo II. Resourceful and resilient, Crusaders are a different breed of holy warrior, trained to wield powers unlike any before. They are a group of men and women chosen for their prowess and cunning on the battlefield, and also for their unyielding dedication to the Light; their purpose, to hunt down the enemies of Zakarum and rid Sanctuary of their corruption – they will not let anything stand between themselves and their goal finding strength in their unshakable confidence in their cause.
Background of the Crusader
The origins of the Crusaders lie during the time of Rakkis’s crusade against the Western Kingdoms. As Rakkis’s paladin forces moved westward, one of the leaders of his forces sensed Mephisto’s taint in the Zakarum faith, and secretly founded the Crusader order. The order was specifically founded as a separate entity from the paladins for fear of carrying over corruption into their new sacred duty. Over the centuries, the Crusader order was hardened through combat with the foul evils plaguing eastern Sanctuary as their quest to cleanse the Zakarum of Mephisto’s taint, the corruption of Sanctuary as a whole drove them on and they were intent on achieving this goal through any means necessary.
Generates 5 Wrath per attack. Smash your enemy for 130% weapon damage, plus 10% of your shield’s block amount as damage. Your strikes heighten your battle senses, increasing your block chance by 2% for 3 seconds.
Generates 5 Wrath per attack. Ignite the air 5 yards in front of you with Holy fire, causing 135% weapon damage to all enemies caught in it.
Generates 5 Wrath per attack. Hurl a hammer of justice at your enemies, dealing 140% Holy weapon damage.
Generates 5 Wrath per attack. Scourge your enemies for 120% weapon damage. Striking an enemy surrounds it in hallowed threads which have a chance to jump to 3 nearby enemies.
Costs 25 Wrath. Bash all enemies in front of you with your shield, dealing 270% weapon damage as holy, plus 10% shield block amount as damage as holy. / Enemies struck have a 20% chance to be stunned, increased by 25% of your shield’s block chance. / The skill can also be used to reflect projectiles.
The Fist of the Heavens
Costs 25 Wrath. Call a lightning bolt down from the sky, dealing 220% weapon damage to any enemy within 8 yards. When the lightning bolt hits the ground, it splits into 6 piercing charged bolts that fire outward, dealing 50% weapon damage to enemies they pass through.
Costs 25 Wrath. Sweep a mystical flail in a wide arc through enemies 20 yards before you, dealing 230% weapon damage to all enemies caught in the arc.
Costs 25 Wrath. Hurl a celestial shield at enemies, dealing 200% weapon damage and 10% of shield block amount as damage. The shield will ricochet to 1 targets nearby.
Cost: 10 Wrath Summon a blessed hammer that spins around you, dealing 125% weapon damage to any enemy hit. Hammers have a 100% chance to pierce.
Cooldown: 12 seconds. Light erupts from your shield, blinding all enemies 30 yards in front of you for 4 seconds.
Cooldown: 20 seconds. Pass judgment on all enemies in an area, rooting them in place for 4 seconds.
For more information about Diablo III and what the game is all about check out the game guide here: http://www.battle.net/d3/en/game/what-is. While you’re at it, you could grab yourself a virtual ticket to Blizzcon 2013, along with your ticket you get a Diablo III in-game gift – the Murkalot, this is a murloc based on the Crusader. The crusader sounds like a fun character to play, I can’t wait. For gamers who love their MMOs there are often difficult decisions to be made regarding how many games you play at any one time, in my own experience I have a main game that I play in-depth, WoW, and try to play other games in my downtime – but Diablo III is a bit of a rogue element, it’s definitely going to be getting a good share of my time once the expansion is released. Killing monsters and looting dungeons hand-in-hand with some apt one-liners… bring it on!