Kinect was the biggest feature at the Microsoft press event and with good reason. It was a huge hit over the Holiday but with little fanfare for the core gamer and with a very small library still no most have titles outside of Dance Central. This issue they tried to address this E3. They brought out the big guns to try and declare that Kinect was for the “hardcore” and still appeal to the casual audience they have already captivated.
After Don Mattrick took the stage, Peter Moore for EA (funny to have the former Microsoft exec on a MS presser again) took the stage to introduce that Kinect will be featured in Tiger Woods, Madden, and Fifa franchises; to what extent it was not mentioned. EA would continue the Kinect dance with Mass Effect 3 revealing its Kinect features in a live demo. During the demo it was revealed that you will be able to choose dialog choices by simply speaking them making the conversations more involved with the player.
Ubisoft would be the next to show off its Kinect tech with Ghost Recon: Future Soldier. They showed off a short trailer for the game then moved on a new feature of the game called Gunsmith, and this is where the Kinect features come to life. Gunsmith is a new weapon customization suite that gives around 20 different pieces of your weapon to customize, inside and out. There are over 20 million different combinations and picking out the weapon that is built for you and your situation is just a gesture away. Using Kinect you will be able to scroll through parts and weapons in a breeze while being able to have custom load outs activated with just a few simple words. At the end of the Gunsmith demo, it was announced that all future Tom Clancy games would have Kinect integration.
There were more Kinect “core” titles shown. A brief trailer for Crytek’s Ryse, which was code named Kingdoms last year, shows a brutal first person fighter set in, what looked like Rome. Forza 4 was shown and how Kinect will use head tracking for cockpit views. Forza 4 will be release on October 11th. Peter Molyneux, head of Lionhead Studios, came on to announce a new Kinect Fable title, Fable: The Journey. The title will be out in 2012 and looks like a rail shooter with other elements, at least what I gathered from the demo. The PC hit, Minecraft, will be coming to Xbox 360 with Kinect support more on a release date later.
The tone would change and the family fun side of Kinect was shown. Kudo Tsunoda would take the stage to present Kinect Fun Labs; which seems like a culmination of everything they left out at launch but in a haphazard feature set. The fun Labs will be available on the dashboard to every XBL member, and as I am writing this should be available for you to use. (When I checked after the conference it was nowhere to be seen) In the Fun Labs there are applications such as creating avatars from a body scan, object scanning (they brought a stuffed animal to life during the demo), and finger tracking that you can use in a Photoshop like application. I understand these are just tech demos of what the hardware/software combo are capable of, but this is not what I had in mind for these features. I’ll let you know what I think of it when I get my hands on with Fun Labs at a later date. Disneyland Kinect was shown, looking like an interactive tour though the theme park, kids were involved with the demo. Then Time Schaffer took the stage to show off his studios (Double fine) take on Sesame Street in Once Upon a Monster, kids were involved in that demo as well. The Star Wars Kinect game was finally shown and demoed. It looks to take some of the greatest chapters in the saga and you’ll relive them in the eyes of a generic Jedi. It looked ok using gestures to hack and slash through battle droids but the gestures and the animation just weren’t matching up and you have to say “light saber on” to activate your weapon, really? I really am hoping for more from Lucas Arts.
Two of the Kinects holiday hits are getting sequels, Dance Central and Kinect Sports. Dance Central 2 will have two players dancing as well as the ability to import the music and DLC tunes from the first game into the sequel. Kinect Sports Season 2 will have more great motion controlled sports and will hopefully make you look less like a tool than the two guys doing the onstage demo. The sports this year will be football, baseball, golf, skiing, darts, and tennis.
For more on all our E3 coverage head over to E3 tab and check out the latest and greatest news.
Next on the list was Ubisoft’s event. Before I start can I just say 1. just give us the info, you’re not funny and 2. hire people who speak english or make them learn it better. I can’t understand half of what you just said about Track Mania…not that I cared but I digress…Here is what Ubisoft had to offer:
Rayman Origins — This live demo showed some co-op and brought me back to the SNES and Sega days. It had a old school feeling with it’s well animated 2D side scrolling action. The game will support a 4 player co-op.
Driver San Fancisco — Nothing special unfortunatley. Driver will have a multiplayer feature though.
Farcry 3 — This actually looked decent. Got a little sneak peak of gameplay and seemed to have a mixture of stealth and regualr cap busting. The dialog was a bit rough because they censors had a field day with the “beep” button.
Brothers in Arms: Furious Four — 2012 - This is another squad based shooter set in WW2. A mixture of funny characters and over the top style action and humor may make this game one of the better BiA titles.
Adventures of TinTin — Adventure style game.…they didn’t have much to say honestly. Peter Jackson and Steven Spielberg just talked about how good it was. Other than that I don’t really know much.
Ghost Recon: Future Soldier — Showed off some great looking gameplay. Showed the 4 player co-op on a mission to secure a VIP. It had good graphics and really smooth movement and shooting. It looked like a blast to me.
Ghost Recon Online — This will be a free to play PC game. It will also support the achievements you earn in Future Soldier
Track Mania 2 — This is part of Mania Planet which is a hub for other online games for PC. Basically it’s Mod Nation Racers with realism.
Raving Rabbids — Kinect — Nov 8 — The party game comes to Kinect.….wooo.…..
Just Dance 3 — Oct 2011 — This is wear I took a restroom break.….
Rocksmith — Oct 2011 — Yet another Rock Band/ Guitar Hero –ish game. Rocksmith is supposed to be more realistic than the other guitar games out there as well as being able to teach you how to play real guitar.…we’ll see
Assassins Creed Revelations — Nov 2011 — First they showed a cinematic trailer which was great then they gave us a look at gameplay. The cut scenes looked nice but the graphics don’t look much different then the last one. We did get a chance to see a smoke bomb in action with the combination of eagle vision to take out three enemies. Then we saw Ezio running through a crazy course of burning/ exploding ships in the harbor. Looked pretty good.
I didn’t think Ubisoft had that strong of a lineup outside of Assassins Creed and Ghost Recon, but we will just have to see how it pans out.
EA just finished their press event and heres what they showed us:
Mass Effect 3 — March 6, 2012 — The live demo showed some great graphics and really showed off a much larger scale for the action and fighting. It was also said that if you played the previous Mass Effect games that your decisions in them would all come together in this installment.
Need for Speed: The Run — This new NFS title will be a race across the USA. They have added the auto log feature to this one and it will also feature action out of the car as well. The live demo showed this feature to be a simple button timing excercise but it will be an interesting feature. With stolen police cars, fighting, and helicopter chases this NFS seems like it will up the action element.
Star Wars the Old Republic — Giant disappointment. No release date and the trailer that was shown was the previous two trailers mixed together along with only a few new scenes. Like is said, disappointed.
SSX — Jan 2012 — SSX will have three modes: Race, Trick, and Survive. You will be able to hit the slopes on any major mountain range in the world.
Fifa 12 — It will have better defense systems, ball control, and a new impact engine for tackling. Fifa will also get Football Club. It’s a social hub for stats, leaderboards, and challenges at no extra cost.
Madden 12 — Aug 30 — As with every year, new AI, new collision system, and new player performance system. It’s Madden people. You play one, you’ve played them all.
Sims Social — Sims on Facebook.….yea.….
Reckoning — 2012 — This is a 3rd person fantasy/ action rpg style game. It has your typical magic and regualr fighting system. Can’t say it really was anything great.
Over Strike — Set in the near future, Over Strike has you play as one of four mercenaries in a group with futuristic style weapons and tech. If this turns out to be a four player Co-op, this could be a fun one.
Battlefield 3 — Beta in Sept — Full game Oct 25 — BF showed off the new Frostbite 2 engine with a few scenes which looked great. There was a multiplayer trailer but it was very quick and didn’t really show much. Like the Auto Log for Need for Speed, Battlefield will introduce the Battle Log which is their social hub for stats and leaderboards etc. They showed a live demo from the PC version which looked nice but it was all in a tank. Never showed anything on foot. It was an open field tank battle that eventually turned into a small base assault with the tanks.
All in all EA showed some interesting things. More to come from E3!
ZOMG!! E3!!! Yep Microsoft started the madness and here is a list of all that what shown or mentioned. The list also shows release dates and Kinectablilty. Kinect able means that they use some Kinect features.
Call of Duty: Modern Warfare 3 — Nov. 8
Tomb Raider
Sims 3 Pets — Kinect
Family Game Night 4 — Kinect
Mass Effect 3 — Kinect able
Ghost Recon: Future Soldier — Kinect able
Gears of War 3
Ryse — Kinect
Halo Combat Evolved Anniversary — Nov 15
Forza Motorsport 4 — Oct 11
Fable The Journey — Kinect
Minecraft — Kinect — Winter 2011
Disneyland Adventures — Kinect — This Holiday
Star Wars — Kinect
Sesame Street: Once Upon a Monster — Kinect — Fall 2011
Kinect Fun Labs — Today (Checking on that)
Kinect Sports Season 2 — This Holiday
Dance Central 2
Halo 4 — Holiday 2012
CABXYZ will bring more detailed info on each of the titles later on.
The biggest gaming event of the year is just a few days away! All the big players coming together to show us want we can expect to see in the coming year. Can’t go? Can’t watch it live? How will I get my E3 fix?? No worries The Gamers Blog has you covered. CABXYZ and yours truely will be bringing you daily updates for ALL your E3 coverage. We will have all the info hot off the press conference floor as we get it. I will also be posting a special Gamer Rant : E3 edition. Daily updates, special posts, and maybe if your good a few suprises, what else could you ask for? You say another giveaway? Sure why not! Check us out during our E3 coverage for details on another giveaway. What are you hoping to see this year at E3? C’mon Star Wars Old Republic! Fingers crossed.
I wasn’t always a fan of RPGs or ARPGs, but that has been changing as of late. I have enjoyed Baldur’s Gate: Dark Alliance and its sequel, all of the Bethesda games (Elder Scrolls (starting with Morrowind), Fallout 3), the Fable series if you want to call them RPGs of some sort, Torchlight (which I may start my second play through here shortly) and of course anything that comes from that great place in the sky called Bioware as of late (yes, I am still currently enjoying Dragon Age 2). Normally my key genres of choice are action/adventure, racing, FPS, and some sports titles here and there to round it my gaming portfolio. As I grow older though, dungeon crawling, gathering large amounts of loot like swag at a convention, and stat and skill tracking are becoming more and more satisfying. I feel I am keener on these elements because I feel like I am getting more out of my game and building characters instead of taking on predetermined avatar. Enough about me already lets to the game.
Dungeon Siege 3 marks the first DS game to be published by SquareEnix and to be developed by Obsidian Entertainment. To get this out of the way because I heard quite a bit of groaning when I mentioned Obsidian, always know for great ideas but failed execution and QA, this game is coming along quite well and from the demo I played, fears can be put aside. Now, that is not to say that there are some gripes I had, but the demo of DS3 was less buggy than all of Fallout: New Vegas (zing!). It’s your typical hack and slash with loot and character building abound, and enough lens flairs to make J.J. Abrams jealous. The combat system is close in comparison with Dragon Age 2s system, (mind you I played this on the 360 early this morning) A would be your typical attack button and X, Y, B would be your skills that you would acquire from leveling. The Left trigger blocks while activating a new tray of traits mapped to the three buttons previously mentioned; the left bumper switches between attack styles. I played as Lucas Montbaron, one of only two characters available in the demo, which plays like a typical warrior class. Lucas has two load outs, one using a sword and shield, the other using a larger two handed weapon. While equipping each weapon type your powers tray loads with custom attacks and spells for each type. The right bumper is used as an action button and to pick up loot and is by far the best idea to come from this game. Playing a lot of Borderlands recently, I can’t stand having X pick things up, reloading, and opening crates at the same time, this small concept works wonders in this game. While whaling away at an enemy just a tap of the bumper and just like that nab some loot while not doing something stupid amongst a hectic battle. The camera pans out and makes the game look reminiscent of Baldur’s Gate or you can have it up close via Dragon Age. This observation was taking during my time with the game alone. I have yet to try the co-op and have no idea if the camera is static with more people to concentrate on. The action is solid, there is little I have to gripe about in the combat department, my main gripes come from the menus; there are just TOOMANYDAMNMENUS! I know it is a RPG at heart but has streamlining menus ever hurt anyone? There is a main page, then a page for armor and weapons with around 8 to 10 tabs on that page, a page for upgrades and those have tabs on them as well. I know the game wants to be deep but make it accessible without a learning curve for your menu system. The only other real gripe I have and this is just a personal one, new armor you acquire does not change your appearance. I know this is stupid to complain about but damn it, if I pick up a dragon helm, I want it to look different than the turkey I am wearing. All of the weapons have a different aesthetic approach to them but really? Is armor that hard to conjure up?
I really like the game other than my few gripes I had, I am going to give it another shot later today and hopefully can get some friends to join the loot hunt as well. I was looking for a good action RPG to play with some friends over the long summer months and this may be the one I choose, Daggerdale was in the running for this until I got my hands on that unpolished turd. Dungeon Siege 3 releases for the Xbox 360, PlayStation 3, and PC on June 21st and the demo is out now on Xbox 360 and will be available for the PS3 and PC come June 7th.
Ok so Gamer Rant is going to be my little outlet to unleash the frustration in the gaming world. This rant is about good ol’ Call of Duty. First things first. When I played Call of Duty 4: Modern Warfare I was blown away. That game raised the bar and set a new standard for first person shooters and it was a fantastic game. There I said something nice. We fast forward to now and we have Modern Warfare 3 on the horizon. Here is the problem, with the exception of zombies (great idea) what exactly is new about the next Call of Duty titles? You get a new story right? Run through maps shooting everything and blow stuff up. Multiplayer is different? No…you pay for a glorified map pack really. My point is since Call of Duty hit gold with the first Modern Warfare, they haven’t shown us anything new or different since. Yes zombies was a good thing, but now Black Ops gave us a shopping style leveling process. Ohh I get to buy things now. They gave us playercards so kids can make a rough image of a penis next to their name. Ohh the creativity! Still not with me on this? Ok try something for me. I am sure everyone has seen the newest MW3 trailer because it plays on TV every 10 mins. Step one: watch the trailer. Step two: take out anything that says 3. Step three: realize that trailer could be used for any other CoD game because its nothing new! “That wouldn’t work for World at War because it was set in WW2.” Absolutley correct.….I see my argument has failed miserably. Now don’t get me wrong this is a problem for all shooters alike. I only use MW3 because its what they are trying to shove down our throats this time. I really hope with a new game will come something more interesting than the usual dismal repeat of the previous year. I want to see what Battlefield 3 is going to do. I as a gamer, just want something new. I don’t want to pay $60 for a new video game case.
^MC Escher and Portal. Both hand-in-hand with mind-blowingness.
This game is so huge, I’m going to have to split the review into two articles. Now, I know I’m quite late on the scene here, but this isn’t a review for people who wanted to know whether the game was buyable instantly. Rather, this is my opinion on the game as someone who was hesitant and forced to wait, and it goes out to others who were also hesitant and/or forced to wait. So, here it goes.
Graphics: Shame on you for even inquiring about this. Graphics, in my opinion, really bear no pertinence to game quality. However, I must say that Portal 2 is beautiful. The atmosphere of the story in every area is perfectly matched by the colors and textures of your surroundings. Even on low resolutions and graphic settings, the game is still pretty. When cranked up, it’s amazing.
^It looks nice even in places that are supposed to be ugly.
Sound: The voice acting in this game is also superb. Ellen McLain returns as GLaDOS, and two new frequent voices (I won’t spoil it for those of you who are saving the plotline) by Stephen Merchant and J.K. Simmons also perfectly fit their roles. The ambient music and sounds work together to create an amazing atmosphere. If you’re still not sold, how about the fact that Jonathan Coulton (my absolute favorite white boy musician) returns for the final song?
^This lady is GLaDOS. And the turrets. And the announcer in TF2. And the Combine Overwatch Announcer in the Half Life 2 games. And she sings opera.
Gameplay: Portal 2 is the perfect sequel to Portal. All the physics-bending you love is still there, along with all sorts of new modifiers, including three different colored gels that modify any ground or walls they touch, cubes that redirect lasers, and many more fun new toys. The game starts off fairly easy, but the head-scratchers come quickly. By Chapter 6, you feel like a genius every time you solve a single chamber. It’s smooth and doesn’t really lag, and any sort of damage you take is balanced enough. If you’re unfamiliar with Portal, close this window right now, open up Steam (download Steam and set up an account if you haven’t already done so), and purchase Portal. Portal is beyond worth the money, runs on most computers, and you can finish it in about four hours. I’ll wait.
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Welcome back. I’ll let you wait another four hours to de-blow your mind.
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Yeah. Now, Portal 2 is just like that. Only BETTER.
The Story: Holy. Balls. This is the best story I’ve gotten out of any game in over a year. I’m not going to spoil any of it for you, so just trust me on this. You will not be disappointed with Portal 2’s single player story. It’s truly amazing. The whole single player story is just perfect. I have not a single complaint. It’s perfect. The humor is there, and it’s darker and funnier than before. Creepy semi-hidden areas? Check. Other random creepiness that really adds to the whole game? Check. It’s just unexplainable. Play it.
Now, so far, I’ve done nothing but praise Portal 2. The whole game itself is perfect. The only problem I have with it is the price tag. I haven’t finished the Co-op mode yet (expect a review by next Tuesday), but the game is still too short to deserve the full $60 price tag. I’d draw the line at about $40. Eventually, there will be a sale, and you’ll be able to get Portal 2 for a more appropriate price. I’d advise waiting until then, unless you’re deathly afraid of spoiling the plotline. In that case, go ahead and buy it. Play it through a couple times; there are quite a few interesting quirks you might not notice on your first runthrough.
Overpricedness aside, this game is amazing. Were I using a numerical scale, I’d give it a 42/42. Why 42? Because, it’s the answer to life, the universe, and everything.
Ok so L.A. Noire came out last Tuesday and I dove right into it. Now I am sure people see the Rockstar Games and go “Ok, more GTA and Mafia type games.” Well here is what I say to that person…Shut up. Yes Rockstar published the game but L.A. Noire only borrows driving and combat from GTA, after that it is a completely different game. Noire goes back in time to L.A. in the 1940’s (1947 to be exact). The premise is pretty easy to grasp. You’re a cop and you’re solving crimes. The best thing about this game is the story telling. As you play you feel like a detective and you start to run the outcomes through your head trying to solve the case. You start as an average patrolman and work your way up the ranks to traffic cop, homicide, etc. A neat feature is as you progress you have a partner who helps out with giving you directions, driving, or giving an opinion on the current case.
The gameplay works like this: you and your partner get assigned a case. You go to the crime scene, look for clues, and question witnesses or suspects and that will then turn into other leads to continue the investigation. Each case plays like an episode, but as you go you will start to see a bigger story ark. The attention to detail in this game is something you would only think t0 find in a great rpg. When your collecting clues you can look all over the crime scene finding things useful and finding things not so useful. Whether examining the body or looking in the bushes for more evidence there is always something interesting to find.
After you have collecting all the clues (or what you think is all of them) you can interview a witness or other P.O.I.‘s (person of intrest). This is a really fun and new feature to the game. As you ask questions you really need to pay attention to how the person reacts and talks. Everything from eye movements, facial movements (yes they can show expressions) to body language needs to be considered. They really did a great job and making the faces look real and have the lips matched up with the words they are saying. After they give you an answer you can select three options: Truth, Doubt, or Lie. Truth is simple. You think they are telling you the truth. Doubt is the option you pick if you think they aren’t telling you the whole truth. Then my favorite, you can call them out on a lie. However if you pick this you must back up your claim with a piece of evidence you have found. Now if you pick the wrong option you will not revieve xp points and I will reduce the points you can get at the end of the case. As I have found out, calling out people on a lie and being wrong makes them very, very angry.
At this point in the investigation, after clues are collected and people are questioned, is usually when the action kicks in and let me tell you I have seen it all. Running perps down on foot, car chases, and good ol’ fashion shoot outs are usually how cases get solved. Besides the main story, as you play you can respond to dispatch calls and go do little side missions which can consist of a shooter or a bank robbery. You can also commandeer vehicles incase you for some reason ramped a curb into traffic and destroyed yours.……you know, in case. You also unlock outfits along the way to change up your normal look.
So yea, L.A. Noire is a slower moving game. Not to the point of boring you but to the point of great storytelling. You mean I can’t just shoot everything and kill hookers?? Go back to playing Call of Duty please.…this review is for big kids. I am not a kid! Ok then take your simple mind back to GTA and spam more rockets because that doesn’t make you have to use your brain and we know how bad it hurts you to use it. L.A. Noire is a fantastic game all around. I am already willing to call this at least one of the top 5 games of this year. The stength of this game is the story and I hope that other games will see this and take note. L.A. Noire could be the beginning of a new way to play video games.
May 19, 2011
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Ill keep it simple. All you have to do is share your thoughts with TGB. You MUST post 1 comment under this article and then post 5 comments under any article (all 5 comments do not have to be under the same article) and let us know whats on your mind. Posting 1 comment here and then 5 comments anywhere else will enter you into this contest, and you must be a registered user to participate. The promotion will run for a week and end next Thursday 5/26/2011 at 12pm (noon). TGB staff are not eligible for the promotion.
This is a Steam game and will require steam to download and play, if you dont have steam heres a link to get it, http://store.steampowered.com/about/, its free and quick and easy to set up. Whoever wins the game will either have to add me as a friend in steam or give me their email address so that I can deliver the game to you. If there are any questions feel free to post them here or contact me at pimpmasterf@thegamersblog.com.
System Requirements:
Supported OS: Microsoft Windows® XP with SP2 or Windows Vista*
Processor: Intel P4 2.4 Ghz or faster / AMD 2.0 Ghz
Memory: 1.0 GBRAM or more (2.0 GB for Vista)
Graphics: DirectX 9.0c compatible, ATIX1300XT or greater (ATIX1300, X1300 Pro, X1600 Pro, Radeon 2600 HD, and HD 2400 are below minimum system requirements); NVidia GeForce 6800 or greater (7300, 7600 GS, 8500 are below minimum system requirements)
Hard Drive: 12.0 GB or more free hard drive space
Sound: DirectX 9.0c compatible
DirectX®: 9.0c
* WINDOWSVISTAORWINDOWS 7 USERS: Launching “Mass Effect” from Steam requires the setting “Run as Administrator”. If the User Account Control feature of Windows Vista is enabled, launching “Mass Effect” from Steam will result in failure. For users with User Account Control enabled, launch Steam using the “Run as Administrator” option or launch from the windows shortcut.