November 13, 2013

The Stanley Parable: A Game About Games

stanley parable

It is nearly impossible to explain what The Stanley Parable is about. It is a game about the nature of games, how a player interacts with the world, and what happens if the antagonist is the game itself.

At it’s core, The Stanley Parable is a first person exploration game. All of the interaction comes through choice. Choosing a door to walk through, choosing which button to press, or even choosing to do nothing at all. You play as Stanley, an office worker who may be asleep, crazy, bored, and everything in between.

To reveal anything about the gameplay experience is to ruin that experience for you. It is very much a narrative driven game, with the majority of the entertainment value coming from the narrator, given life by the incomparable Kevan Brighting, and his interactions with the player. If you are sensitive and can’t take constructive and not as constructive criticism, you may want to stay away. The narrator will hurt your feelings and make you feel worthless but, to be fair, you do the same to him multiple times.

In technical terms the game is fine, with serviceable graphics that never get in the way of the experience. The game is still based in Source, so the physics that come along with that engine work well (even with a dearth of interactive objects). The music is fantastic and hugely varied. It only shows up every so often but when it does the score will command your attention. The controls will be familiar to anyone who has played a first person game, save for the lack of one usual input variation that leads to a hilarious achievement.

I had issues starting up the game upon first install, but upon reinstallation the issues ceased. Besides that there were no bugs that I personally have noticed in my ten hours or so with the game.

Mind Control

What really stuck out to me was how The Stanley Parable reflects on the absurdity of game mechanics and storytelling. We do it all for a weird sense of self gratification, the accomplishment of the objective. Be it an actual scripted objective like every mission based game, or the “I’m going to steal a helicopter and try to jump out onto a bus” self generating objectives in an open world game, it’s all there to give the player a sense of accomplishment. The Stanley Parable deconstructs this to the point where one second the objective could be to press a button so that some booming voice will say “Eight!” over and over and the next the objective is to figure out what the game wants you to do. In the end, the game doesn’t want you to do anything. It’s a game. And The Stanley Parable knows that.

You can complete The Stanley Parable in about 15 minutes. Your first play through will probably take about half an hour. But there is so much to explore within the crazy world that Galactic Cafe thrusts you into that it could easily eat up much more. Not for twitch gamers or people who want to get to the top of the leaderboards, but if you value narrative then I implore you to check this one out. At least get the demo off of Steam. If anything, you’ll get a chuckle out of just how ridiculous it all is.

In its purest essence, The Stanley Parable is a commentary on routine, achievement, the government, video games, and life itself. I love getting lost in it’s world and losing myself within it. Everyone needs to play this.

No comments

  1. John - August 3, 2015 9:27 pm

    This game looks like a good one to play late at night with the lights off …

    why isnt it on http://gamingrun.com yet? I want to get the specs so I can see if I can play it! I have playing games on low settings, especially this type. I played Battle Field Hardline, bought it and everything, and it lagged like crazy on full settings. I want my games to look good okay!!

    Reply
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  7. Jonathan - April 29, 2014 7:42 pm

    This has to be my favorite random game of this year! I find it funny yet also surprisingly deep for a game about exploring an abandoned office building. To anyone else who is on the fence BUY THIS GAME, you won’t regret it.

    Reply
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  9. MercuryHomophony - January 18, 2014 9:47 pm

    If you don’t have the cash to buy it right now, I’d definitely recommend the free demo. The Stanley Parable Demo is probably one of the most properly representative demos I’ve ever seen, in that it doesn’t spoil or ruin anything from the actual game, but it still gives you a very solid sense of exactly what the game will be.

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  10. Aidan Lockwood - November 30, 2013 3:50 am

    How interesting, a game inside a game?

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  11. GeezersGotGame - November 23, 2013 10:55 am

    This sounds like a cool little game. I’ve seen it on Steam but haven’t picked it up yet. Finish the game in 15 minutes you say, lol? I’ll wait until it’s on Steam Sale and grab it. Thanks for the review.

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    • blainethepain - November 25, 2013 12:43 am

      It’s a lot of fun. If you want to check it out grab the demo, or even the original HL2 mod. There should be some downloads of it floating around somewhere in the ether. And thanks for reading.

      Reply

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